• Latest
  • Trending
copyright

Duty to provide information in the UrhG – definitely unknown for website operators or game publishers?

16. February 2023
ChatGPT and lawyers: recordings of the Weblaw launch event

Private AI use in the company

24. October 2025
Lego brick still protected as a design patent

App purchases, in-app purchases and sales tax

21. October 2025
dsgvo 1

What belongs in a DPA? Data processing agreement in accordance with Art. 28 GDPR

17. October 2025
Smart contracts in the insurance industry: contract design and regulatory compliance for InsurTech start-ups

Contract for work vs. service contract in software, AI and games projects

15. October 2025

Influencer contract: performance profile, rights/buyouts, labeling and AI content

13. October 2025
AI content for subscription platforms

AI content for subscription platforms

29. September 2025
E-sports finally charitable? What the government draft of the Tax Amendment Act 2025 really brings

E-sports finally charitable? What the government draft of the Tax Amendment Act 2025 really brings

23. September 2025
Clubs, photos and minors: managing consent properly

Clubs, photos and minors: managing consent properly

22. September 2025
AI faces, voice clones and deepfakes in advertising: rules of the game under the EU AI Act and German law

AI faces, voice clones and deepfakes in advertising: rules of the game under the EU AI Act and German law

17. September 2025
Modding in EULAs and contracts – what applies legally in Germany?

Modding in EULAs and contracts – what applies legally in Germany?

8. September 2025
Arbitration agreements in EULAs and developer contracts

Arbitration agreements in EULAs and developer contracts

7. September 2025
Chain of title in game development: building a clean chain of rights

Chain of title in game development: building a clean chain of rights

6. September 2025
Fail-fast clauses in media productions – what are they actually?

Fail-fast clauses in media productions – what are they actually?

5. September 2025
Founder’s agreement vs. shareholder agreement: setting the course for startups at an early stage

Founder’s agreement vs. shareholder agreement: setting the course for startups at an early stage

12. August 2025
Cheat software without code intervention: What the BGH really decided in the Sony ./. Datel case (I ZR 157/21)

Cheat software without code intervention: What the BGH really decided in the Sony ./. Datel case (I ZR 157/21)

11. August 2025
Digital integrity as a (new) fundamental right: status in Germany and the EU in 2025

Digital integrity as a (new) fundamental right: status in Germany and the EU in 2025

10. August 2025
European Economic Interest Grouping (EEIG)

EU Digital Decade 2030: Data law, Data Act & eIDAS 2 – what needs to be implemented in 2025

8. August 2025
Upload filters between copyright and personal rights

Upload filters between copyright and personal rights

7. August 2025
On-demand transmission right in the digital space: streaming, Section 19a UrhG and licensing

On-demand transmission right in the digital space: streaming, Section 19a UrhG and licensing

6. August 2025
Q&A: Legal issues for game developers

5-day guide: Founding a game development studio

5. August 2025
  • Mehr als 3 Millionen Wörter Inhalt
  • |
  • info@itmedialaw.com
  • |
  • Tel: 03322 5078053
Kurzberatung
Rechtsanwalt Marian Härtel - ITMediaLaw

No products in the cart.

  • en English
  • de Deutsch
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact
Rechtsanwalt Marian Härtel - ITMediaLaw

Duty to provide information in the UrhG – definitely unknown for website operators or game publishers?

16. February 2023
in Copyright
Reading Time: 3 mins read
0 0
A A
0
copyright

There are always schemes where, as a lawyer, you are pretty sure that these clients are unknown. And § 32d UrhG is almost certainly one of them:

Key Facts
  • Regulation pursuant to Section 32d UrhG requires annual information from the contractual partner on the use of works and income generated.
  • Question: Which publishers and websites observe this regulation regarding publishing contracts and freelance editors?
  • Agencies that employ freelancers must also comply with this obligation to provide information in license relationships.
  • Article 19 of Directive 2019/790 requires authors to provide comprehensive information on the exploitation of their works.
  • New regulation: Exploiters must provide information on the scope of the use of the work and the benefits obtained at least once a year.
  • If information is not provided, there is a threat of warnings and additional costs for companies.
  • Major adjustments to contracts necessary for companies that outsource to freelancers.

In the case of the granting of a right of use against payment, the contracting party shall provide the author with information at least once a year on the extent of the use of the work and the income and benefits derived therefrom. The information is provided on the basis of the information that is usually available in the ordinary course of business. The information must be provided for the first time one year after the beginning of the use of the work and only for the period of use of the work.

  • Which publisher of computer games has already thought of this regulation, but deliver – if at all – the accounts owed under a publishing contract?
  • Which editorial website has this regulation on the “to-do” because you have reviews, news or similar written by freelance editors? And it doesn’t even have to be freelance editors, because even if it is still somewhat unclear whether this duty to provide information also applies to employees who grant exploitation rights to the employer under Section 43 UrhG, my personal tendency is rather that such information is owed.
  • The same applies to publishers, of course, but also to YouTubers, video networks and the like – and to all those who have not merely made a subordinate contribution to a work, product or service. And even then, the author could still demonstrate with verifiable facts clear indications that he needs the information for a contractual adjustment (Section 32a (1) and (2) UrhG), For a contribution is rather subordinate only if it has little influence on the overall impression of a work or the nature of a product or service, for example, because it is not part of the typical content of a work, a product or a service, or if the use of the contractual partner is disproportionate for other reasons, in particular if the effort for the information would be disproportionate to the income from the use of the work.
  • Of course, the same applies to agencies/companies that “employ” freelancers and license their products to game developers or other companies. Actually, this is even the prototype for an “information of sublicensees”!

Article 19 of Directive 2019/790 now requires that authorsreceive “up-to-date, relevant and comprehensive information on the exploitation of their works and performances, in particular on the nature of the exploitation, all revenues received from and claims due from those to whom they have licensed or transferred rights and their successors in title”. Therefore, authors also have a right to information pursuant to Section 32d para. 1a) UrhG on the names and addresses of any sublicensees. However, this is a claim that must first be asserted.

Section 32e UrhG grants the author, in both the old and the new version, a right to information also against third parties in license chains. This also covers companies involved in the exploitation of the work. What is new, however, is that this claim is subsidiary to the claim against the direct contractual partner – the contact person is therefore initially the author’s own contractual partner, even in the case of exploitation in the license chain.

However:In contrast to the previous regulation before the amendment, authors no longer have the right to information; instead, users are obliged to provide information at least once a year about the extent of use of the work and the income and benefits derived from it. The information must be provided for the first time one year after the beginning of the use of the work and only for the period of use of the work. This means that anyone who uses works must not only enable and perform clean documentation of the use, but should also remember to actually provide the information. Otherwise, there is a threat of warnings and other costs in the future. For companies that outsource a lot of work to freelancers, even major adjustments to the corresponding contracts might be necessary!

Marian Härtel
Author: Marian Härtel

Marian Härtel ist Rechtsanwalt und Fachanwalt für IT-Recht mit einer über 25-jährigen Erfahrung als Unternehmer und Berater in den Bereichen Games, E-Sport, Blockchain, SaaS und Künstliche Intelligenz. Seine Beratungsschwerpunkte umfassen neben dem IT-Recht insbesondere das Urheberrecht, Medienrecht sowie Wettbewerbsrecht. Er betreut schwerpunktmäßig Start-ups, Agenturen und Influencer, die er in strategischen Fragen, komplexen Vertragsangelegenheiten sowie bei Investitionsprojekten begleitet. Dabei zeichnet sich seine Beratung durch einen interdisziplinären Ansatz aus, der juristische Expertise und langjährige unternehmerische Erfahrung miteinander verbindet. Ziel seiner Tätigkeit ist stets, Mandanten praxisorientierte Lösungen anzubieten und rechtlich fundierte Unterstützung bei der Umsetzung innovativer Geschäftsmodelle zu gewährleisten.

Tags: AgenturenComputerComputer gameCustomizationFreelancerGame developerGamesInformationLizenzserviceVerträgeWarningYouTubeYouTuber

Weitere spannende Blogposts

Legal evaluation of “swatting” in esports/streamers

Legal evaluation of “swatting” in esports/streamers
31. October 2019

What is swatting? Swatting has now become a bad habit in the US, affecting famous streamers in particular. But how...

Read moreDetails

Gambling vs. Skillgaming, a small demolition

Gambling vs. Skillgaming, a small demolition
1. July 2019

Skillgaming? I have just completed an expert opinion on the admissibility of Skillgaming under Section 284 of the German Criminal...

Read moreDetails

BGH on damages due to US lawsuit in German jurisdiction

No more free tissues at the pharmacy?
17. October 2019

The Federal Court of Justice has ruled that a contractual partner may be entitled to compensation for the costs incurred...

Read moreDetails

*Breaking?* First decision of the BGH on AI

dba9cf7dafed05d4f61f1dc8a5a2760d
4. July 2024

The Federal Court of Justice confirms: AI cannot be an inventor In its most recent decision X ZB 5/22 of...

Read moreDetails

Beware of fake streaming offers

Beware of fake streaming offers
7. November 2022

Currently, a number of fake companies seem to be taking advantage of the copyright reform and putting fake streaming services...

Read moreDetails

Esport: How long can a player contract run?

Esport: How long can a player contract run?
19. June 2019

In the context of the questions about transfer fees or talent promotion, professional teams or agencies in esport always ask...

Read moreDetails

Q&A for game developers: publishing contracts

Q&A for game developers: publishing contracts
7. November 2022

At the end of last year, I gave a short talk at the Open Stage Games BW for MFG in...

Read moreDetails

Age restriction: What YouTubers can learn from the latest OLG Schleswig ruling

YouTube: What to do about copyright extortion?
30. May 2023

A new precedent: what was the starting point? YouTube provides us with a powerful platform to share thoughts and ideas,...

Read moreDetails

Kammergericht: No ancillary copyright for computer graphics

7. November 2022

An interesting ruling from my field of IT law comes from the Kammergericht in Berlin. It deals with the question...

Read moreDetails
ChatGPT and lawyers: recordings of the Weblaw launch event
Law on the Internet

Private AI use in the company

24. October 2025

Private accounts on ChatGPT & Co. for corporate purposes are a gateway to data protection breaches, leaks of secrets and...

Read moreDetails
Lego brick still protected as a design patent

App purchases, in-app purchases and sales tax

21. October 2025
dsgvo 1

What belongs in a DPA? Data processing agreement in accordance with Art. 28 GDPR

17. October 2025
Smart contracts in the insurance industry: contract design and regulatory compliance for InsurTech start-ups

Contract for work vs. service contract in software, AI and games projects

15. October 2025

Influencer contract: performance profile, rights/buyouts, labeling and AI content

13. October 2025

Podcastfolge

da884f9e2769f2f96d6b74255be62c27

The role of the IT lawyer

5. September 2024

In this exciting podcast episode, we delve into the fascinating world of IT start-ups and find out why an experienced...

Read moreDetails
7c0b449a651fe0b81e5eec2e23515012 2

Copyright in the digital age

15. January 2025
247f58c28882e230e982fa3a32d34dea

Digital sovereignty: Europe’s path to a self-determined digital future

8. December 2024
8315f1ef298eb54dfeed2f5e55c8b9da 1

First test episode of the ITMediaLaw Podcast

26. August 2024
d5e1e6cad87cb839a9e23af79034bd94

AI in the legal system: Towards a digital future of justice

16. October 2024

Video

My transparent billing

My transparent billing

10. February 2025

In this video, I talk a bit about transparent billing and how I communicate what it costs to work with...

Read moreDetails
Fascination between law and technology

Fascination between law and technology

10. February 2025
My two biggest challenges are?

My two biggest challenges are?

10. February 2025
What really makes me happy

What really makes me happy

10. February 2025
What I love about my job!

What I love about my job!

10. February 2025
  • Privacy policy
  • Imprint
  • Contact
  • About lawyer Marian Härtel
Marian Härtel, Rathenaustr. 58a, 14612 Falkensee, info@itmedialaw.com

Marian Härtel - Rechtsanwalt für IT-Recht, Medienrecht und Startups, mit einem Fokus auf innovative Geschäftsmodelle, Games, KI und Finanzierungsberatung.

Welcome Back!

Login to your account below

Forgotten Password? Sign Up

Create New Account!

Fill the forms below to register

All fields are required. Log In

Retrieve your password

Please enter your username or email address to reset your password.

Log In
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact
  • en English
  • de Deutsch
Kostenlose Kurzberatung