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Rechtsanwalt Marian Härtel - ITMediaLaw

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Rechtsanwalt Marian Härtel - ITMediaLaw

NFT and the copyright problem

30. January 2023
in Blockchain and web law, Copyright
Reading Time: 4 mins read
0 0
A A
0
nft g08d440343 1920
Key Facts
  • NFT stands for non-fungible tokens, unique digital units that cannot be exchanged.
  • The first application of NFTs was the Cryptokitty series, which represents unique digital cats.
  • There is still no legal clarity on NFTs in Germany and many questions remain unanswered.
  • NFTs do not provide automatic copyright protection; transfer depends on contractual agreements.
  • The creation and marketing of NFTs may require copyright permissions, which is often unclear.
  • Buyers should check exactly what rights they are acquiring with an NFT to avoid disappointment.
  • Have general terms and conditions and license agreements reviewed by specialists to minimize legal uncertainties.

Already a few times I have subliminally pointed out in blog posts the problem of what NFT actually are and what they are not.

Content Hide
1. What are NFT (what everyone thinks)?
2. What are NFTs (legally)?
3. What about the copyright?
4. Speaking of monkeys
5. By the way, also in computer games
6. What do you need to pay attention to?
6.1. Author: Marian Härtel

What are NFT (what everyone thinks)?

NFT stands for “non-fungible tokens.” These are units that are unique and not interchangeable. Unlike fungible securities (e.g., stocks), where it does not matter which unit you own, each NFT is unique and cannot be exchanged. The first application for NFTs is Ethereum’s Cryptokitty series. These digital cats are a good example of “non-fungible tokens” as each is unique and not interchangeable. Each Cryptokitty has its own history, personality and equipment. Other applications for NFTs could include: digital artwork, digital property, or even digital health information.

What are NFTs (legally)?

Well, the honest answer (at least in Germany) is that we lawyers don’t really know yet. Lawyers and authors argue about the details, there is hardly any case law yet. In fact, many new legal questions arise in connection with NFT that call for innovative answers. Under civil law, NFTs could be considered “other rights” under Section 823 para. 1 of the German Civil Code (BGB), but – at least according to the overwhelming majority of opinions – they do not constitute absolute rights and, due to their lack of corporeality, they are not objects within the meaning of Sections 90 and 903 of the German Civil Code (BGB). The concrete legal significance of individual NFTs is therefore essentially left to the contractual arrangement by the parties. And this is exactly the problem I would like to address in this blog post.

For the legal relationship between the acquirer and the vendor of an NFT as well as for the rights associated with the NFT that relate to the reference object, it is therefore primarily a question of what absolute rights exist in the reference object under the respective legal system and what the parties agree with regard to the transfer of rights. In the context of the digital art market, which is particularly active at present, the absolute rights are primarily copyrights and the transferred rights are rights of use under copyright law, which are often also referred to as licenses or licensing rights.

What about the copyright?

From a copyright perspective, there are also a number of questions that need to be answered, e.g. how NFTs are to be classified in the catalog of types of use and which rights are transferred to the buyer with the sale of an NFT. Here, especially the creators of general terms and conditions are challenged to formulate the GTC correctly, which in my experience is currently rarely the case.

It is conceivable that the production and marketing of an NFT from a copyrighted work could constitute a (still) unknown right of communication to the public within the meaning of Section 15 para. 2 UrhG is a prerequisite. However, this classification is by no means compelling; it is just as conceivable that NFT have no copyright relevance at all, but that the (possibly property-like) ownership of the “digital original” is to be seen in isolation from any copyrights. In this respect, the buyer of a physical painting also acquires only the right to freely enjoy the work. That’s an idea that I personally, and I think many colleagues, can sympathize with. It does mean, however, that what the non-lawyer understands by NFT and what we lawyers understand by NFT would diverge. So, as I understand it, the NFT would be just a 3 KB memory that technically allows some kind of assignment of a right to the person who has access to the NFT, but legally is just nothing as long as the right embodied in it is not properly formulated or does not exist at all.

I think this is also denclogically correct, because even though NFT are often associated with pictures, monkeys or computer games, the token can actually do more, as you can see in the following graphic.

NFT

Speaking of monkeys

Bored Apes is a good keyword, by the way, because they are the reason for today’s blog post. In a court case in the USA, the issue is precisely whether the provider of the “Bored Apes” has registered the “copyrights” or whether he owns them at all. Even though the legal problem is very much focused on an aspect of U.S. copyright law, namely copyright registration, that European copyright law does not, it does give reason to think about the design of T&Cs and how NFTs are used. Because just because someone sells you a digital image in an NFT, that doesn’t mean you get the rights to the image transferred to you. It is not at all clear what you are allowed to do with the image, for example, whether you are allowed to print it on T-shirts and then sell the T-shirts or similar. All this can only be regulated by license agreements, which often contain an extensive catalog of rights. Buyers of NFT art often believe just the opposite.

By the way, also in computer games

The same applies to NFT in computer games, by the way. Just because you have received e.g. a virtual sword as NFT, it is – at least without knowledge of the GTC or the license agreement – not yet clarified what you are allowed to do with the NFT, e.g. whether you are allowed to use it in other games, whether you are allowed to “sell” it, etc.

What do you need to pay attention to?

Buyers of NFT should definitely pay attention to what they are buying and what rights they are buying. This is the only way to be sure about the possible value of the NFT. Sellers of NFT should take great care to have the T&Cs and license agreements reviewed by specialists in order to also be on the safe side and not have to put up with unnecessary frustration among buyers and bad PR later on.

Marian Härtel
Author: Marian Härtel

Marian Härtel ist Rechtsanwalt und Fachanwalt für IT-Recht mit einer über 25-jährigen Erfahrung als Unternehmer und Berater in den Bereichen Games, E-Sport, Blockchain, SaaS und Künstliche Intelligenz. Seine Beratungsschwerpunkte umfassen neben dem IT-Recht insbesondere das Urheberrecht, Medienrecht sowie Wettbewerbsrecht. Er betreut schwerpunktmäßig Start-ups, Agenturen und Influencer, die er in strategischen Fragen, komplexen Vertragsangelegenheiten sowie bei Investitionsprojekten begleitet. Dabei zeichnet sich seine Beratung durch einen interdisziplinären Ansatz aus, der juristische Expertise und langjährige unternehmerische Erfahrung miteinander verbindet. Ziel seiner Tätigkeit ist stets, Mandanten praxisorientierte Lösungen anzubieten und rechtlich fundierte Unterstützung bei der Umsetzung innovativer Geschäftsmodelle zu gewährleisten.

Tags: AGBBlogCase lawCivil lawComputerComputer gamedigitalEthereumGamesInformationKILegal issuesLegal questionLizenzRegistrationSecuritiesUrheberrechtVerträge

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  • Informationen
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      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
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