Publishing contracts and recycling of code
Creating and correcting publishing contracts for computer games is just as much my day-to-day business as contracts for freelancers and other agreements. Again and again, ...
Creating and correcting publishing contracts for computer games is just as much my day-to-day business as contracts for freelancers and other agreements. Again and again, ...
I have been in the computer game industry for over 20 years and worked as a lawyer for over 12 years. Already because of my ...
Time and again in esport, accusations arise in individual teams about match fixing, i.e. the deliberate loss of games in order to manipulate rankings and ...
Ausgangslage und Einordnung Warum eigene Vertragslogik für Agile? Agile Softwareentwicklung arbeitet iterativ, inkrementell und empirisch. Anforderungen werden im Product Backlog...
Read moreDetailsIn dieser fesselnden Episode des Podcasts "Der Unkonventionelle Anwalt" tauchen wir ein in die Welt eines Juristen, der die traditionellen...
Read moreDetailsIn diesem Video rede ich ein wenig über transparente Abrechnung und wie ich kommuniziere, was es kostet, wenn man mit...
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