Artificial Intelligence and Copyright: Implications and Risks for Game Developers
The legal challenges and opportunities arising from the use of AI in game development. In today's digital world, where Artificial ...
The legal challenges and opportunities arising from the use of AI in game development. In today's digital world, where Artificial ...
When you decide to publish a game, you need to take into account all possible aspects and conditions associated with ...
In my professional career I have created, corrected, extended or advised on many publishing contracts for game developers. Unfortunately, I ...
After I just finished a permanent job, I found time again to update and beautify the homepage. As it is ...
Behind the term metaverse is a digital world controlled, shaped and lived by real individuals. What sounds to many like ...
Today an exciting interview with me went online, which the "ZAP - Zeitschrift für die Anwaltspraxis" published. The journal is ...
In a somewhat longer blog article, I just reported information about the new material defect concept for digital content, which ...
I've been a little less active here on the blog this past month. The reason is my work for two ...
At the end of last year, I gave a short talk at the Open Stage Games BW for MFG in ...
Attention game developers. Many studios are currently in the application phase for Germany-wide funding from the BMVI. However, there is ...
In addition to e-sports teams/gamers, streamers and influencers, I also continue to advise game developers on the review and drafting ...
The Act on the Protection of Trade Secrets has been in force since last year. Now the question arises: Does ...
Open Stage, what is it? Whether independent development studios or large publishers, fresh graduates or recruiters looking for graphic designers ...
The situation The entire industry of computer game developers in Germany is certainly pleased that the federal government has decided ...
Today at 7 pm the 19th Open Stage Games will take place in Stuttgart, where I will talk about typical ...
Creating and correcting publishing contracts for computer games is just as much my day-to-day business as contracts for freelancers and ...
I have been in the computer game industry for over 20 years and worked as a lawyer for over 12 ...
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Legal definition and principles The burden of proof is a fundamental legal institution in civil procedural law that determines which...
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