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Home Internally

Q&A for game developers: publishing contracts

7. November 2022
in Internally, Law and computer games
Reading Time: 1 min read
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qa fuer spieelentwickler publishingvertraege 2
Key Facts
  • Presentation highlights blunders in publishing contracts.
  • Q&A session will take place on February 24, 2020 at 18:00.
  • Open topics, anyone can ask questions.
  • Voice chat available for live answers and recording.
  • Developers from indie or professional studios are very welcome.
  • Event entry created on ITMediaLaw with calendar links.
  • Encourage shares, retweets and recommendations.

At the end of last year, I gave a short talk at the Open Stage Games BW for MFG in Stuttgart, trying to shed some light on the grossest blunders in publishing contracts.

My presentation on this can be found here:

[doc id=”57905″]

For all those who would like to ask me a few questions about these circumstances live, I offer on the

Monday, February 24, 2020, at 18:00

again a Q&A on my Discord server.

Here is the link: (https://discord.gg/cpQWCbA)!

The topics are not narrowed down. Anyone is welcome to ask questions that pertain to the topic area and I will try to answer them in voice chat. Also, I will again provide a recording of the Q&A so that anyone who cannot attend can get the information later.

Still, of course I’d love to see as many computer game developers show up as possible, whether indie or professional studio. I have also created an event entry here on ITMediaLaw. There you will find the corresponding .iCal or Google Calendar links to remind you next Monday.

You are welcome to join the chat on the server beforehand and as always I would be happy about shares, retweets, recommendations and more…

Tags: ChatComputerComputer gameDiscordGamesGoogleInformationLawPublishingServerVerträge

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