BGH: Press organ may publish unsolicited book manuscripts
The Federal Court of Justice ruled that the publication of book articles by a member of the Bundestag on an...
Read moreDetailsThis video offers game developers a comprehensive insight into the complex legal challenges involved in the selection and use of game engines and middleware. In a concise 10 minutes, central aspects such as license models, open source risks and documentation obligations are explained in a practical way.
– Legal pitfalls in engine decisions – License models and hidden cost traps – Open source components and their risks – Documentation and compliance strategies – Publisher perspective on licensing
– Indie game developers – game designers – start-ups in the games sector – technical project managers More information in the detailed original blog post: Middleware and game engines – legal challenges
The Federal Court of Justice ruled that the publication of book articles by a member of the Bundestag on an...
Read moreDetails: An important decision is currently attracting attention in games law: in April 2025, the youth ministries of the German...
Read moreDetailsThis site has evolved over the years into a comprehensive resource for IT law, media law and related topics. It...
Read moreDetailsAfter the current rulings around influencers, which I have summarized a little in this post, I received a few questions...
Read moreDetailsIn the meantime, I have a lot of articles and content on the blog. Nearly 1100 articles and blog posts...
Read moreDetailsNow, it seems that case law is again turning to the effect that German courts are on the side of...
Read moreDetailsIn a recent ruling (OLG Stuttgart, judgment of 01.08.2024 - 4 U 101/24), the Higher Regional Court of Stuttgart declared...
Read moreDetailsTax law in esports, yes, there is In this post, I would like to summarise a few tax issues relating...
Read moreDetailsIn May 2024, the European Media Freedom Act (EMFA) was published in the Official Journal of the EU with Regulation...
Read moreDetailsBasics and objectives Since it came into force on July 1, 1994, the Working Hours Act (ArbZG) has formed the...
Read moreDetailsIn dieser kurzen Episode diskutieren Anna und Max die Bedeutung der Rechtekette im Game Development – ein zentraler Aspekt für...
In diesem spannenden 30-minütigen Podcast entschlüsselt Rechtsanwalt Marian Härtel die komplexe Welt des digitalen Rechts für Selbstständige, Startups und Solopreneure....
In dieser faszinierenden Episode tauchen wir tief in die rechtlichen Aspekte des Metaverse ein. Als Rechtsanwalt und Technik-Enthusiast beleuchte ich...
Anna und Max sprechen in dieser Episode über typische Fallstricke und Gestaltungsmöglichkeiten bei Verträgen zwischen Influencern und Agenturen. Im Mittelpunkt...