Middleware and game engines – legal pitfalls for game developers

This video offers game developers a comprehensive insight into the complex legal challenges involved in the selection and use of game engines and middleware. In a concise 10 minutes, central aspects such as license models, open source risks and documentation obligations are explained in a practical way.

Content of the video:

– Legal pitfalls in engine decisions – License models and hidden cost traps – Open source components and their risks – Documentation and compliance strategies – Publisher perspective on licensing

Target group:

– Indie game developers – game designers – start-ups in the games sector – technical project managers More information in the detailed original blog post: Middleware and game engines – legal challenges

 


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Marian Härtel

Marian Härtel ist spezialisiert auf die Rechtsgebiete Wettbewerbsrecht, Urheberrecht und IT/IP Recht und hat seinen Schwerpunkt im Bereich Computerspiele, Esport, Marketing und Streamer/Influencer. Er betreut Startups im Aufbau, begleitet diese bei sämtlichen Rechtsproblemen und unterstützt sie im Business Development.

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