• Latest
  • Trending
Esports. What is it?

Artificial Intelligence and Copyright: Implications and Risks for Game Developers

8. June 2023
BGH considers Uber Black to be anti-competitive

Distance learning, coaching and synchronous online formats

2. March 2026
Media outlets consider influencers law pointless

Manipulated QR codes and quishing

27. February 2026
AI agents as autonomous contractual partners?

AI agents as autonomous contractual partners?

26. February 2026
Platform cooperatives as a financing and business model

AI training data as an asset: accounting, IP strategy and exit factor

25. February 2026
Streaming setup, influencers and contract law

Influencers: when marketing suddenly becomes commercial agency law

18. February 2026
Insolvency administrator and access to tax office data?

NRW audits influencers – and suddenly normal rules apply?

12. February 2026
iStock 1405433207 scaled

Legal pitfalls in revenue-based financing for start-ups

12. February 2026
Streaming setup, influencers and contract law

Streaming setup, influencers and contract law

9. February 2026
Platform cooperatives as a financing and business model

Platform cooperatives as a financing and business model

8. February 2026
Frankfurt district court a.M. softens influencer jurisdiction

VAT on donations, gifts and “support” from influencers?

5. February 2026
Chamber Court on obligations to injuntture in the case of acts of third parties

Jurisdiction in the contract: one word too many, one word too few

4. February 2026
New info on the status of the State Media Treaty

Customer hotline and support in SaaS

2. February 2026
BGH considers Uber Black to be anti-competitive

BGH: FRAND objection fails due to lack of willingness to license

28. January 2026
marianregel

InformationCheck.de is live: side project for source-based classification of social media claims

22. January 2026
DPMA

Paid mods, fan guidelines and EULA: when monetization is possible

21. January 2026
Is an 8 year old allowed to be an Esport player?

LOI, term sheet, MoU, often binding for startups?

20. January 2026
What actually is an IP? In the games, music and film industry!

Freelancer paid, but still not getting rights?

19. January 2026
Affiliate links for streamers and influencers

Comparison sites as an SEO trick

16. January 2026
Reverse vesting

Vesting, good leavers, bad leavers – why a lack of regulations costs startups dearly

15. January 2026
ai generated g63ed67bf8 1280

AI guideline for agencies and external service providers

14. January 2026
  • Mehr als 3 Millionen Wörter Inhalt
  • |
  • info@itmedialaw.com
  • |
  • Tel: 03322 5078053
Kurzberatung
Rechtsanwalt Marian Härtel - ITMediaLaw

No products in the cart.

  • en English
  • de Deutsch
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact
Rechtsanwalt Marian Härtel - ITMediaLaw

Artificial Intelligence and Copyright: Implications and Risks for Game Developers

8. June 2023
in Copyright, Law and computer games
Reading Time: 3 mins read
0 0
A A
0
gaming computer gd079646f3 1280

The legal challenges and opportunities arising from the use of AI in game development.

Content Hide
1. The legal challenges and opportunities arising from the use of AI in game development.
2. Basic legal issues
3. Recommendations, conclusions and final thoughts
3.1. Author: Marian Härtel

In today’s digital world, where Artificial Intelligence (AI) is becoming increasingly important, I find myself asking new and complex questions about copyright. One such issue concerns the possibility of an AI generating an image that happens to resemble an existing copyrighted work. Could this be considered copyright infringement? And who would be the creator of the generated work in such a case – the AI, the user, or the provider of the AI?

Key Facts
  • The use of artificial intelligence in game development raises complex copyright issues.
  • AI-generated works could be similar to existingcopyrighted works and cause legal problems.
  • The general terms and conditions of the AI providers may restrict the user's copyrights.
  • The editing of AI content can create personal intellectual creations that could be protected by copyright.
  • International legal issues must be taken into account when using AI in Germany.
  • Recommended measures to minimize legal risks include clear regulations and adapted contracts.
  • The legal landscape in relation to AI and copyright is constantly evolving; regular legal advice is important.

These issues are not just theoretical, but have practical implications for a variety of industries, especially game development. With the increasing use of AI to generate game content, from character designs to level layouts, there is a growing likelihood that AI-generated works could resemble existing copyrighted works.

In this blog post, I will highlight these issues from my legal perspective and discuss the potential implications for game developers. I will address the current legal framework and the challenges it poses, examine the role of the terms and conditions (T&Cs) of AI providers, and provide practical advice for game developers on how to overcome these challenges.

My goal is to create a better understanding of the legal aspects of AI use in game development and to identify ways in which game developers can take advantage of AI while minimizing legal risks.

Basic legal issues

Copyrights arise in Germany when a work is created that exhibits a certain originality and creativity and is considered a personal intellectual creation. This can include a variety of work types, including literary works, musical compositions, works of art, architecture, and even computer programs.

With respect to AI that generates an image that resembles a copyrighted work, the question is raised whether that generated image can be considered a separate copyrighted work. The answer to this question is complex and depends on several factors, including the specific characteristics of the generated image and how the AI was programmed.

It is also important to note that subsequent editing or reworking of content originally generated with AI may play a role. For example, if a user modifies an AI-generated image in a way that constitutes personal intellectual creation, this could result in the edited image being considered a copyrighted work.

Another problem concerns the general terms and conditions (GTC) of many AI providers. In many cases, these T&Cs specify that the user does not obtain copyright to the content generated by the AI. This could mean that even if an image generated by an AI is considered a copyrighted work, the user does not necessarily own the rights to that work.

In addition, it should be noted that many AI providers are based abroad and therefore international law could be relevant. This can further complicate the legal situation, as different countries have different approaches to copyright and AI.

With regard to the types of works, it is important to note that German courts apply very strict standards to certain types of works, such as music, when assessing copyright infringement. This means that even minor similarities between an AI-generated work and an existing copyrighted work could lead to copyright infringement.

Recommendations, conclusions and final thoughts

In the ever-evolving landscape of artificial intelligence (AI) and copyright law, it is critical that game developers take proactive steps to minimize legal risks. This requires careful planning and consultation to reap the benefits of AI while minimizing legal risks.

To minimize these risks, I strongly recommend establishing clear regulations for the use of AI in the company. The use of AI should be documented and assigned to individual assets. Not only does this help keep track of AI usage, but it can also help avoid potential copyright infringement.

In addition, publishing and freelance contracts should be adapted to clearly define the rights and obligations of all parties involved with regard to the use of AI and the resulting content. However, it is also important to closely examine contracts that seek to prohibit the use of AI. AI is now present in many more places than just image generators, for example in Photoshop or other tools. A general ban on AI use could therefore be impractical or even counterproductive.

It is also important to be aware that the legal landscape regarding AI and copyright is constantly evolving. Therefore, it is advisable to consult an experienced attorney to ensure that you are up to date with current legislation and case law.

The use of AI in game development is an exciting and rapidly evolving field that presents both great opportunities and significant legal challenges. I recently had the opportunity to attend the GermanDevDays and talk to many game developers about these challenges. These conversations reinforced my belief that it is important to be aware of these challenges and take proactive steps to minimize legal risks.

It is clear that the discussion about AI and copyright in game development is far from over. I look forward to continuing this discussion in the future and sharing my experiences and insights.

 

Marian Härtel
Author: Marian Härtel

Marian Härtel ist Rechtsanwalt und Fachanwalt für IT-Recht mit einer über 25-jährigen Erfahrung als Unternehmer und Berater in den Bereichen Games, E-Sport, Blockchain, SaaS und Künstliche Intelligenz. Seine Beratungsschwerpunkte umfassen neben dem IT-Recht insbesondere das Urheberrecht, Medienrecht sowie Wettbewerbsrecht. Er betreut schwerpunktmäßig Start-ups, Agenturen und Influencer, die er in strategischen Fragen, komplexen Vertragsangelegenheiten sowie bei Investitionsprojekten begleitet. Dabei zeichnet sich seine Beratung durch einen interdisziplinären Ansatz aus, der juristische Expertise und langjährige unternehmerische Erfahrung miteinander verbindet. Ziel seiner Tätigkeit ist stets, Mandanten praxisorientierte Lösungen anzubieten und rechtlich fundierte Unterstützung bei der Umsetzung innovativer Geschäftsmodelle zu gewährleisten.

Tags: AGBArtificial intelligenceBeratungCase lawCopyright infringementFreelancerGame developerKILegislationPublishingUrheberrechtVerträge

Weitere spannende Blogposts

Kammergericht: No ancillary copyright for computer graphics

7. November 2022

An interesting ruling from my field of IT law comes from the Kammergericht in Berlin. It deals with the question...

Read moreDetails

BGH: Youtube advertising not a media service

youtube 3503481 960 720
7. November 2022

In its judgment of September 13, 2018, the Federal Court of Justice (BGH) ruled under the case number I ZR...

Read moreDetails

ECJ rules on copyright protection of forms and models

Publication of sales advertisements and classification as a trader
13. September 2019

The Supreme Court in Portugal is currently dealing with a legal dispute over forms and models of fashion and other...

Read moreDetails

Do not sign a declaration of injunction? A good reason for this!

abmahnung
19. February 2019

As I have already written in various posts and on my information page, four basic rules should be observed when...

Read moreDetails

Digitization in medium-sized businesses: opportunities and legal hurdles

Digitization in medium-sized businesses: opportunities and legal hurdles
4. September 2023

Introduction Digitization has become a central topic in business in recent years, which is also manifested in the increasing number...

Read moreDetails

ECJ: How is “legitimate interest” to be interpreted in the GDPR?

privacy policy 3583612 1920
2. January 2023

The ECJ, on the basis of a reference for a preliminary ruling under Art. 98 para. 1 of the Rules...

Read moreDetails

Tax office can seize domain

Small summary – Blizzard vs. Bossland
23. February 2023

The Münster Tax Court has ruled that, in principle, an Internet domain can be seized by the competent tax office....

Read moreDetails

Frankfurt district court a.M. softens influencer jurisdiction

15. July 2019

The Regional Court of Frankfurt am Main has appealed against the vast majority of German regional and regional courts and...

Read moreDetails

Artificial intelligence and speaker rights: some legal thoughts

Artificial intelligence and speaker rights: some legal thoughts
11. July 2023

In the multifaceted world of artificial intelligence (AI), a wide range of applications has emerged, from face and speech recognition...

Read moreDetails
BGH considers Uber Black to be anti-competitive
Law and Esport

Distance learning, coaching and synchronous online formats

2. March 2026

The Distance Learning Protection Act (FernUSG) has been experiencing a renaissance for some time now. What for decades was considered...

Read moreDetails
Media outlets consider influencers law pointless

Manipulated QR codes and quishing

27. February 2026
AI agents as autonomous contractual partners?

AI agents as autonomous contractual partners?

26. February 2026
Platform cooperatives as a financing and business model

AI training data as an asset: accounting, IP strategy and exit factor

25. February 2026
Streaming setup, influencers and contract law

Influencers: when marketing suddenly becomes commercial agency law

18. February 2026

Podcastfolge

092def0649c76ad70f0883df970929cb

Influencers and gaming: legal challenges in the digital entertainment world

26. September 2024

In this captivating episode, lawyer Marian Härtel takes listeners on an exciting journey through the dynamic world of influencers and...

Read moreDetails
238a909c26a0302cbd4792cbd18e4922

Global challenges for start-ups – A legal guide

10. October 2024
8315f1ef298eb54dfeed2f5e55c8b9da 1

First test episode of the ITMediaLaw Podcast

26. August 2024
AI in law: opportunities, risks and regulation – the IT Media Law Podcast Episode 3

AI in law: opportunities, risks and regulation – the IT Media Law Podcast Episode 3

24. September 2024
86fe194b0c4a43e7aef2a4773b88c2c4

On the dark side? A lawyer in the field of tension of innovative start-ups

26. September 2024

Video

My transparent billing

My transparent billing

10. February 2025

In this video, I talk a bit about transparent billing and how I communicate what it costs to work with...

Read moreDetails
Fascination between law and technology

Fascination between law and technology

10. February 2025
My two biggest challenges are?

My two biggest challenges are?

10. February 2025
What really makes me happy

What really makes me happy

10. February 2025
What I love about my job!

What I love about my job!

10. February 2025
  • Privacy policy
  • Imprint
  • Contact
  • About lawyer Marian Härtel
Marian Härtel, Rathenaustr. 58a, 14612 Falkensee, info@itmedialaw.com

Marian Härtel - Rechtsanwalt für IT-Recht, Medienrecht und Startups, mit einem Fokus auf innovative Geschäftsmodelle, Games, KI und Finanzierungsberatung.

Welcome Back!

Login to your account below

Forgotten Password? Sign Up

Create New Account!

Fill the forms below to register

All fields are required. Log In

Retrieve your password

Please enter your username or email address to reset your password.

Log In
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact
  • en English
  • de Deutsch
Kostenlose Kurzberatung