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Copyright Directive: Code revocation by developers possible?

7. November 2022
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Software developers should be concerned about another negative consequence of the EU copyright reform. In addition to the right to information, a right of recovery is being discussed, whereby a software developer could prohibit further exploitation. This possible right under Articles 14 to 16 also concerns book authors, who could reclaim the exploitation rights to a text if a publisher withdrew the book from its range, or actors, who would have the right to be informed about every broadcast of a film in which he or she had participated.

Of course, software developers are also counted as creators and these rights would affect the code they write. According to this, the latter can probably demand information at any time without cause as to what has become of the code they have programmed, even if it is only very short, and prohibit the use of its code “if the work or other subject matter of protection is not exploited or if the regular reporting pursuant to Article 14 continuously fails to materialize”.

This risk affects enterprise software, but also computer games and the like.

Although the SPD intends to push for software developers to be removed from the catalog of rights in the ongoing trilogue negotiations between Parliament, the Commission and the Council of Ministers, exactly what will happen remains unclear. Other industries, such as the music industry, also already require exceptions. I haven’t heard anything similar from the games industry. It remains to be seen whether the SPD will really be able to oppose the planned changes to Articles 14 to 16, and whether the entire Copyright Directive, including ancillary copyright and upload filters, may be at stake. However, software developers should address the issue and check whether existing or future contracts with developers would not need to be adapted.

Marian Härtel
Author: Marian Härtel

Marian Härtel ist Rechtsanwalt und Fachanwalt für IT-Recht mit einer über 25-jährigen Erfahrung als Unternehmer und Berater in den Bereichen Games, E-Sport, Blockchain, SaaS und Künstliche Intelligenz. Seine Beratungsschwerpunkte umfassen neben dem IT-Recht insbesondere das Urheberrecht, Medienrecht sowie Wettbewerbsrecht. Er betreut schwerpunktmäßig Start-ups, Agenturen und Influencer, die er in strategischen Fragen, komplexen Vertragsangelegenheiten sowie bei Investitionsprojekten begleitet. Dabei zeichnet sich seine Beratung durch einen interdisziplinären Ansatz aus, der juristische Expertise und langjährige unternehmerische Erfahrung miteinander verbindet. Ziel seiner Tätigkeit ist stets, Mandanten praxisorientierte Lösungen anzubieten und rechtlich fundierte Unterstützung bei der Umsetzung innovativer Geschäftsmodelle zu gewährleisten.

Tags: ComputerComputer gameExploitation lawGamesKIReformSoftwareUrheberrechtVerträge

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  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
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    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
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