• Latest
  • Trending
How to develop your own board games without violating copyrights.

How to develop your own board games without violating copyrights.

29. December 2022
ChatGPT and lawyers: recordings of the Weblaw launch event

Private AI use in the company

24. October 2025
Lego brick still protected as a design patent

App purchases, in-app purchases and sales tax

21. October 2025
dsgvo 1

What belongs in a DPA? Data processing agreement in accordance with Art. 28 GDPR

17. October 2025
Smart contracts in the insurance industry: contract design and regulatory compliance for InsurTech start-ups

Contract for work vs. service contract in software, AI and games projects

15. October 2025

Influencer contract: performance profile, rights/buyouts, labeling and AI content

13. October 2025
AI content for subscription platforms

AI content for subscription platforms

29. September 2025
E-sports finally charitable? What the government draft of the Tax Amendment Act 2025 really brings

E-sports finally charitable? What the government draft of the Tax Amendment Act 2025 really brings

23. September 2025
Clubs, photos and minors: managing consent properly

Clubs, photos and minors: managing consent properly

22. September 2025
AI faces, voice clones and deepfakes in advertising: rules of the game under the EU AI Act and German law

AI faces, voice clones and deepfakes in advertising: rules of the game under the EU AI Act and German law

17. September 2025
Modding in EULAs and contracts – what applies legally in Germany?

Modding in EULAs and contracts – what applies legally in Germany?

8. September 2025
Arbitration agreements in EULAs and developer contracts

Arbitration agreements in EULAs and developer contracts

7. September 2025
Chain of title in game development: building a clean chain of rights

Chain of title in game development: building a clean chain of rights

6. September 2025
Fail-fast clauses in media productions – what are they actually?

Fail-fast clauses in media productions – what are they actually?

5. September 2025
Founder’s agreement vs. shareholder agreement: setting the course for startups at an early stage

Founder’s agreement vs. shareholder agreement: setting the course for startups at an early stage

12. August 2025
Cheat software without code intervention: What the BGH really decided in the Sony ./. Datel case (I ZR 157/21)

Cheat software without code intervention: What the BGH really decided in the Sony ./. Datel case (I ZR 157/21)

11. August 2025
Digital integrity as a (new) fundamental right: status in Germany and the EU in 2025

Digital integrity as a (new) fundamental right: status in Germany and the EU in 2025

10. August 2025
European Economic Interest Grouping (EEIG)

EU Digital Decade 2030: Data law, Data Act & eIDAS 2 – what needs to be implemented in 2025

8. August 2025
Upload filters between copyright and personal rights

Upload filters between copyright and personal rights

7. August 2025
On-demand transmission right in the digital space: streaming, Section 19a UrhG and licensing

On-demand transmission right in the digital space: streaming, Section 19a UrhG and licensing

6. August 2025
Q&A: Legal issues for game developers

5-day guide: Founding a game development studio

5. August 2025
  • Mehr als 3 Millionen Wörter Inhalt
  • |
  • info@itmedialaw.com
  • |
  • Tel: 03322 5078053
Kurzberatung

No products in the cart.

  • en English
  • de Deutsch
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact

How to develop your own board games without violating copyrights.

29. December 2022
in Other
Reading Time: 9 mins read
0 0
A A
0
figures 1010678 1920

What laws should you follow to avoid violating copyrights?

Content Hide
1. What laws should you follow to avoid violating copyrights?
2. Rules of the game and copyright
3. Game material and the copyright?
4. Game must not be based on famous brands, computer games or movies
5. Can ideas be protected in Germany?
6. Conclusion
6.1. Author: Marian Härtel

In Germany, copyright law is a complex issue. Therefore, to avoid violating any laws, you should first familiarize yourself with the relevant laws. Among the most important laws you should consider when developing a board game are the Copyright Act (UrhG) and the Trademark Act (MarkenG). The Copyright Act regulates who can have a work protected as the author and what rights the author has. The Trademark Act regulates how a trademark is protected and what rights the trademark owner has. What precautions should be taken to avoid infringing copyrights? In order not to violate any copyrights, you should take some precautions when developing your board game. For one, you should make sure that your game board and all other components of the game were designed by you and not, say, copied from another game developer or designer. Secondly, you should make sure that the rules of your game were also developed by you and not, for example, copied from another game developer or designer. This is because the rules of a board game can also be protected by copyright under certain circumstances. Whether this is the case, however, is complicated in detail. What happens if you infringe copyrights? Violating copyrights can have different consequences. On the one hand, you can be prosecuted under civil law. But criminal consequences are also quite possible. However, this requires a commercial scale.

Key Facts
  • In Germany, the Copyright Act (UrhG) regulates the protection of works and the rights of authors.
  • When developing a board game, it is important to create your own designs and rules in order to avoid copyright infringements.
  • The rules of a game can also be protected by copyright, which makes development more difficult.
  • Copyright infringements can have consequences under civil and criminal law, including imprisonment.
  • Design elements of the game should be self-designed or come from license-free sources in order to respect copyrights.
  • The game must not be based on existing brands, computer games or films in order to avoid legal problems.
  • Ideas cannot be protected by copyright in Germany, but there is the possibility of design or patent protection.

In more serious cases, this may even result in imprisonment. Therefore, you should always carefully inform yourself and think carefully before deciding whether and how you want to develop a board game.

Rules of the game and copyright

Before you start developing your own board game, you should find out about the legal framework. This is because copyright protects not only the overall work, but also the individual rules of the game. This means that when creating a new game, you cannot simply copy or change the rules of another game. However, there are some exceptions to copyright, including the so-called principle of free use. According to this, a work may be used for the purpose of criticism, teaching or research. Some other uses are also allowed. This means that, among other things, you may take the rules of another game as a template for your own game if you are critical or satirical about it. However, this is not easy to implement. Whether game rules are protected or whether they are not creative enough to be protectable can be a difficult question of demarcation, which is often part of the consulting practice in computer games as well as in board games.

Game material and the copyright?

When developing a board game, you must also consider the rights to the game materials. These include figures, cards, game plans and other materials necessary for the production of the game. Depending on your idea, you can design and make some or all of the elements yourself, but sometimes it’s best to use available options. There are many ways to respect copyright when designing a board game. One option is to download materials from third-party providers such as OpenClipArt or Pixabay. These sites offer royalty-free graphics and images that you can integrate into your game. However, if you need more control over your design, you can also hire a professional illustrator to help you – as long as the rights to the design remain with the designer. Overall, copyright is essential in the development of a board game. It is important to understand and follow the regulations so as not to infringe on any third party rights while creating a high quality product.

Game must not be based on famous brands, computer games or movies

It is important to keep in mind when developing a board game that it must not be based on well-known brands, computer games or movies. There are many legal pitfalls in developing a game. If you try to develop a board game that strongly resembles, for example, another computer game, you can easily infringe copyrights. Even if you try to align yourself with certain brands and use them in your game, litigation can result. If you want to make sure that your game does not violate copyrights, you should always use your own ideas and concepts. Also, avoid using the name or logo of brands. If your game is similar to a well-known board game or computer game, be sure to try to make your game as different from the original as possible. By adding new mechanisms or changing other aspects of the game (for example, the number of players), you significantly reduce the risk of litigation.

Can ideas be protected in Germany?

In Germany, ideas for board games cannot be copyrighted, but that does not mean they are not protectable. In some cases, you can use design or patent law to protect your game idea. However, this depends on the type of game and the details of its implementation.

Design protection is a way to protect your design, especially the visual design of your game. A design protection is applied to very specific features of the design so that other game manufacturers cannot use similar designs. However, it is important to note that design protection is a national protection – it is only valid in the country where you apply for it.

A patent is another way of granting your ideas valid law. A patent protects how a product or process works and thus provides broader protection than design protection. However, patent protection is very extensive and expensive and requires a lot of time and research to meet all the requirements.

In most cases, however, it might be difficult to protect an idea. This does not mean that ideas of others can be completely adopted, because warnings can still threaten from the area of competition law; moreover, the market rarely reacts particularly well to “clumsy” copies.

Conclusion

In this article I tried to briefly show how to develop your own board games without violating copyrights. There are many ways to get inspiration. However, you should always ask yourself whether these “copies” are legal or not. If not, it is better to develop your own ideas.

Marian Härtel
Author: Marian Härtel

Marian Härtel ist Rechtsanwalt und Fachanwalt für IT-Recht mit einer über 25-jährigen Erfahrung als Unternehmer und Berater in den Bereichen Games, E-Sport, Blockchain, SaaS und Künstliche Intelligenz. Seine Beratungsschwerpunkte umfassen neben dem IT-Recht insbesondere das Urheberrecht, Medienrecht sowie Wettbewerbsrecht. Er betreut schwerpunktmäßig Start-ups, Agenturen und Influencer, die er in strategischen Fragen, komplexen Vertragsangelegenheiten sowie bei Investitionsprojekten begleitet. Dabei zeichnet sich seine Beratung durch einen interdisziplinären Ansatz aus, der juristische Expertise und langjährige unternehmerische Erfahrung miteinander verbindet. Ziel seiner Tätigkeit ist stets, Mandanten praxisorientierte Lösungen anzubieten und rechtlich fundierte Unterstützung bei der Umsetzung innovativer Geschäftsmodelle zu gewährleisten.

Tags: BeratungCivil lawCompetition lawComputerComputer gameCreation heightDevelopmentGame developerGamesLawsLizenzPatentPatentsUrheberrechtWarning

Weitere spannende Blogposts

“Am I fuckable?” – Women streamers should not put up with everything!

“Am I fuckable?” – Women streamers should not put up with everything!
10. February 2023

I represent a lot of streamers/influencers or the agencies and the more YouTube/Twitch or other platforms gain in importance compared...

Read moreDetails

Darknet soon to be criminally relevant?

Abusive warnings are punishable by law
7. November 2022

As it currently looks, a § 126a will probably soon be added to the penal code. This shall read as...

Read moreDetails

Killer games and constitutional law *Update

Killer games and constitutional law *Update
7. November 2022

Since I was asked about it. Both the political and legal situation is completely different from what it was 12...

Read moreDetails

Cybersecurity tightening in 2025

Cybersecurity tightening in 2025
10. October 2024

As an IT lawyer with many years of experience in advising technology start-ups and SaaS companies, I would like to...

Read moreDetails

GAME e.V: Focus on the Esports Industry

GAME e.V: Focus on the Esports Industry
7. November 2022

Based on the selection of legal news here on the blog, it should be apparent that I represent many, many...

Read moreDetails

Content Awareness of the Legal Issues Bot

Footer
9. May 2023

As announced yesterday, I have now implemented the first phase of the so-called content awareness for the bot. The bot...

Read moreDetails

Data protection consent with cookie alternatives?

Data protection consent with cookie alternatives?
7. November 2022

Last year, the ECJ ruled that numerous types of cookies must be expressly authorized by the user before they can...

Read moreDetails

Bundeskartellamt and ratings on the Internet

Bundeskartellamt and ratings on the Internet
7. November 2022

The German Federal Cartel Office has launched a sector inquiry into user ratings on the Internet. Research and media reports...

Read moreDetails

Presumption of urgency at GeschGehG

Presumption of urgency at GeschGehG
16. September 2019

In the meantime, the first rulings on the Trade Secrets Act are trickling in and, as I wrote in this...

Read moreDetails
Kryptowert
Other

Verloren nach Kryptobetrug? – Technisch-rechtliche Symbiose als Rettungsanker

17. December 2025

Kryptobetrug wirkt oft wie ein finaler Zustand: Ein Klick zu viel, eine Wallet verknüpft, eine Signatur bestätigt – und Vermögenswerte...

Read moreDetails
Lego-Baustein weiterhin als Geschmacksmuster geschützt

Russmedia (EuGH C-492/23): Wenn „Host Provider“ plötzlich Verantwortliche sind

15. December 2025
Achtung mit Black Friday Werbung!

Firmennamen schützen: Domainrecht, Markenrecht und Namensrecht in Deutschland

11. December 2025
ai generated g63ed67bf8 1280

Urheberrecht und KI-Training vor Hamburger Gerichten

11. December 2025
BGH hält Uber Black für wettbewerbswidrig

Britische Anbieter, deutscher Gerichtsstand

10. December 2025

Podcastfolge

Rechtliche Basics für Startup-Gründer – So startest du auf der sicheren Seite!

Rechtliche Basics für Startup-Gründer – So startest du auf der sicheren Seite!

1. November 2024

In dieser Episode des Itmedialaw Podcasts nimmt euch Rechtsanwalt und Unternehmer Marian Härtel mit auf eine Reise durch den rechtlichen...

Read moreDetails
Der IT Media Law Podcast. Folge Nr. 1: Worum geht es hier eigentlich?

Der IT Media Law Podcast. Folge Nr. 1: Worum geht es hier eigentlich?

26. August 2024
Web3, Blockchain und Recht – Eine kritische Bestandsaufnahme

Web3, Blockchain und Recht – Eine kritische Bestandsaufnahme

25. September 2024
8315f1ef298eb54dfeed2f5e55c8b9da 1

Erste Testfolge des ITMediaLaw Podcast

26. August 2024
Rechtliche Risiken bei langen Entwicklungszeiten und der Stornierung von Crowdfundingspielen

Rechtliche Risiken bei langen Entwicklungszeiten und der Stornierung von Crowdfundingspielen

20. April 2025

Video

Mein transparente Abrechnung

Mein transparente Abrechnung

10. February 2025

In diesem Video rede ich ein wenig über transparente Abrechnung und wie ich kommuniziere, was es kostet, wenn man mit...

Read moreDetails
Faszination zwischen und Recht und Technologie

Faszination zwischen und Recht und Technologie

10. February 2025
Meine zwei größten Herausforderungen sind?

Meine zwei größten Herausforderungen sind?

10. February 2025
Was mich wirklich freut

Was mich wirklich freut

10. February 2025
Was ich an meinem Job liebe!

Was ich an meinem Job liebe!

10. February 2025
  • Privacy policy
  • Imprint
  • Contact
  • About lawyer Marian Härtel
Marian Härtel, Rathenaustr. 58a, 14612 Falkensee, info@itmedialaw.com

Marian Härtel - Rechtsanwalt für IT-Recht, Medienrecht und Startups, mit einem Fokus auf innovative Geschäftsmodelle, Games, KI und Finanzierungsberatung.

Welcome Back!

Login to your account below

Forgotten Password? Sign Up

Create New Account!

Fill the forms below to register

All fields are required. Log In

Retrieve your password

Please enter your username or email address to reset your password.

Log In
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact
  • en English
  • de Deutsch
Kostenlose Kurzberatung