• Latest
  • Trending
Valve + 5 game publishers and violation of geoblocking/antitrust law

Valve + 5 game publishers and violation of geoblocking/antitrust law

12. April 2019
ChatGPT and lawyers: recordings of the Weblaw launch event

Private AI use in the company

24. October 2025
Lego brick still protected as a design patent

App purchases, in-app purchases and sales tax

21. October 2025
dsgvo 1

What belongs in a DPA? Data processing agreement in accordance with Art. 28 GDPR

17. October 2025
Smart contracts in the insurance industry: contract design and regulatory compliance for InsurTech start-ups

Contract for work vs. service contract in software, AI and games projects

15. October 2025

Influencer contract: performance profile, rights/buyouts, labeling and AI content

13. October 2025
AI content for subscription platforms

AI content for subscription platforms

29. September 2025
E-sports finally charitable? What the government draft of the Tax Amendment Act 2025 really brings

E-sports finally charitable? What the government draft of the Tax Amendment Act 2025 really brings

23. September 2025
Clubs, photos and minors: managing consent properly

Clubs, photos and minors: managing consent properly

22. September 2025
AI faces, voice clones and deepfakes in advertising: rules of the game under the EU AI Act and German law

AI faces, voice clones and deepfakes in advertising: rules of the game under the EU AI Act and German law

17. September 2025
Modding in EULAs and contracts – what applies legally in Germany?

Modding in EULAs and contracts – what applies legally in Germany?

8. September 2025
Arbitration agreements in EULAs and developer contracts

Arbitration agreements in EULAs and developer contracts

7. September 2025
Chain of title in game development: building a clean chain of rights

Chain of title in game development: building a clean chain of rights

6. September 2025
Fail-fast clauses in media productions – what are they actually?

Fail-fast clauses in media productions – what are they actually?

5. September 2025
Founder’s agreement vs. shareholder agreement: setting the course for startups at an early stage

Founder’s agreement vs. shareholder agreement: setting the course for startups at an early stage

12. August 2025
Cheat software without code intervention: What the BGH really decided in the Sony ./. Datel case (I ZR 157/21)

Cheat software without code intervention: What the BGH really decided in the Sony ./. Datel case (I ZR 157/21)

11. August 2025
Digital integrity as a (new) fundamental right: status in Germany and the EU in 2025

Digital integrity as a (new) fundamental right: status in Germany and the EU in 2025

10. August 2025
European Economic Interest Grouping (EEIG)

EU Digital Decade 2030: Data law, Data Act & eIDAS 2 – what needs to be implemented in 2025

8. August 2025
Upload filters between copyright and personal rights

Upload filters between copyright and personal rights

7. August 2025
On-demand transmission right in the digital space: streaming, Section 19a UrhG and licensing

On-demand transmission right in the digital space: streaming, Section 19a UrhG and licensing

6. August 2025
Q&A: Legal issues for game developers

5-day guide: Founding a game development studio

5. August 2025
  • Mehr als 3 Millionen Wörter Inhalt
  • |
  • info@itmedialaw.com
  • |
  • Tel: 03322 5078053
Kurzberatung
Rechtsanwalt Marian Härtel - ITMediaLaw

No products in the cart.

  • en English
  • de Deutsch
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact
Rechtsanwalt Marian Härtel - ITMediaLaw

Valve + 5 game publishers and violation of geoblocking/antitrust law

12. April 2019
in EU law, Law and computer games
Reading Time: 4 mins read
0 0
A A
0
eu kommission beendet defizitverfahren gegen portugal und kroatien article full

I hinted at it in this post on the geo-blocking regulation. Now the European Commission has informed Valve, as owner of the video game distribution platform “Steam”, and five other game publishers, namely Bandai Namco, Capcom, Focus Home, Koch Media and ZeniMax, of its preliminary view that the companies have prevented consumers from purchasing video games across borders in other Member States in breach of EU competition rules.

Commissioner Margrethe Vestager, responsible for competition policy, explained:

“In a true Digital Single Market, European consumers should have the right to buy and play video games of their choice, regardless of where they live in the EU. They should not be prevented from buying in the Member State where they find the most favourable offer. Valve and the five video game publishers now have the opportunity to respond to our concerns.

Valve distributes PC video games electronically through Steam PC video games of all publishers affected by the investigation. At the same time, Valve provides “product keys” to the aforementioned publishers.

These “product keys” require consumers to use a range of games purchased through channels other than Steam, i.e. downloaded or delivered on physical media such as DVDs. After purchasing certain PC video games, users must confirm their “product key” on Steam to authenticate and use the game. This system is used for a wide range of games, including sports, simulation and action games.

According to the Commission’s preliminary view, Valve and the five PC video game publishers have entered into bilateral agreements to prevent consumers from using PC video games not purchased in their country of residence (so-called geoblocking). This is in breach of EU antitrust rules.

In particular, the Commission is concerned about:

  • Valve and the five PC video game publishers agreed, in breach of EU competition rules, to prevent cross-border sales by using product keys with geographical blocks, including in response to unsolicited orders (so-called passive purchases) of PC video games from various Member States (namely the Czech Republic, Estonia, Hungary, Latvia, Lithuania, Poland, Slovakia and, in some cases, Romania). This may have prevented consumers from buying games in other Member States at lower prices.
  • Bandai Namco, Focus Home, Koch Media and ZeniMax violated EU competition rules by including contractual provisions restricting exports in their agreements with a number of distributors other than Valve. Distributors were not allowed to sell the PC video games in question outside the allocated territories, which could include one or more Member States. These practices may have prevented consumers from buying and playing video games offered by these distributors either on physical media such as DVDs or as downloads.

According to the Commission’s preliminary view set out in the statement of objections, these companies have closed off their national markets and restricted passive purchases by consumers. These business practices ultimately denied European consumers a preference for the EU’s Digital Single Market, namely the ability to choose the most attractive offer across borders.

If confirmed, this would be in breach of Article 101 of the Treaty on the Functioning of the European Union, which prohibits anti-competitive agreements. The transmission of the statement of objections does not prejudge the outcome of the investigation.

 

Background

The Geoblocking Regulation

The investigations into the geo-blocking of PC video games complement Regulation 2018/302 on unjustified geo-blocking, which has been in force throughout the EU since December 3, 2018.

The regulation prohibits geo-blocking and other geographical restrictions that make online shopping and cross-border sales more difficult by curtailing the opportunities for consumers and businesses to take advantage of online commerce. The regulation currently applies to PC video games distributed on CDs or DVDs, but not to downloads.

The Commission will carry out an initial assessment of the Regulation by 23 March 2020. In particular, it will consider the scope of the Regulation and its possible application to certain electronically supplied services offering copyrighted content such as music, e-books, software and online games, as well as to services in areas such as transport and audiovisual services.

Background information on the procedure

On February 2, 2017, the Commission opened formal antitrust proceedings concerning the bilateral agreements between Valve Corporation and the five publishers of PC video games.

This is a separate procedure that is independent of the competition law sector inquiry into e-commerce, but represents a follow-up to some of the problems identified therein.

A Statement of Objections is a formal step in the Commission’s investigation into alleged breaches of EU antitrust rules. The Commission shall inform the parties in writing of the complaints lodged against them. The parties may then consult the Commission’s investigation file, submit their comments in writing and request an oral hearing in order to present their views to representatives of the Commission and the national competition authorities.

If, after the parties have exercised their rights of defence, the Commission concludes that there is sufficient evidence of an infringement, it may adopt a decision prohibiting the conduct and fines of up to 10 of their annual worldwide turnover.

The Commission is not subject to a legally binding period for the conclusion of antitrust investigations into anti-competitive practices. The duration of an antitrust investigation depends on a number of factors, such as the complexity of the case, the extent to which the undertaking concerned cooperates with the Commission and the exercise of the rights of the defence.

Further information on this cartel case will soon be available in the public register on the Commission’s competition law website under the numbers AT.40413 (Focus Home), AT.40414 (Koch Media), AT.40420 (ZeniMax), AT.40422 (Bandai Namco) and AT.40424 (Capcom).

Marian Härtel
Author: Marian Härtel

Marian Härtel ist Rechtsanwalt und Fachanwalt für IT-Recht mit einer über 25-jährigen Erfahrung als Unternehmer und Berater in den Bereichen Games, E-Sport, Blockchain, SaaS und Künstliche Intelligenz. Seine Beratungsschwerpunkte umfassen neben dem IT-Recht insbesondere das Urheberrecht, Medienrecht sowie Wettbewerbsrecht. Er betreut schwerpunktmäßig Start-ups, Agenturen und Influencer, die er in strategischen Fragen, komplexen Vertragsangelegenheiten sowie bei Investitionsprojekten begleitet. Dabei zeichnet sich seine Beratung durch einen interdisziplinären Ansatz aus, der juristische Expertise und langjährige unternehmerische Erfahrung miteinander verbindet. Ziel seiner Tätigkeit ist stets, Mandanten praxisorientierte Lösungen anzubieten und rechtlich fundierte Unterstützung bei der Umsetzung innovativer Geschäftsmodelle zu gewährleisten.

Tags: Competition lawConsumerdigitalInformationKIRegulationserviceSoftwareUrheberrecht

Weitere spannende Blogposts

Artificial intelligence and speaker rights: some legal thoughts

Artificial intelligence and speaker rights: some legal thoughts
11. July 2023

In the multifaceted world of artificial intelligence (AI), a wide range of applications has emerged, from face and speech recognition...

Read moreDetails

File sharing and family members

Publication of sales advertisements and classification as a trader
7. November 2022

The owner of an internet connection through which copyright infringements through file sharing have been committed cannot exempt himself from...

Read moreDetails

EU directive on the right to repair

Privacy policy
18. June 2024

On April 23, 2024, the EU Parliament adopted a groundbreaking directive to strengthen the right to repair in the European...

Read moreDetails

Google must also read emails – imprint obligation

medienrecht
7. November 2022

Anyone offering services on the Internet must provide an imprint in accordance with § 5 of the German Telemedia Act....

Read moreDetails

DLT and the legal profession

Startup financing through tokenized profit participation rights and related financing options.
6. December 2022

Introduction The digitization of larger sectors encounters organizational, technical and legal problems. The potential applications of blockchain technology offer a...

Read moreDetails

The Legal Questions Bot on ITMediaLaw.com: Now even smarter and more helpful!

Key Considerations When Offering an AI-Based Chatbot
15. September 2023

What's new? Content Awareness The bot already has a content awareness feature that allows it to understand the context of...

Read moreDetails

OLG Cologne with differentiated influencer decision

7. November 2022

For a long time, nothing has been heard from the field of influencer jurisprudence and furthermore, there is no BGH...

Read moreDetails

Legal protection when using open source software in commercial products

Legal protection when using open source software in commercial products
16. October 2024

The integration of open source software (OSS) into commercial products offers start-ups and established companies alike enormous advantages: from cost...

Read moreDetails

BGH decides on the right to name in copyright contract law

BGH considers Uber Black to be anti-competitive
24. October 2023

Introduction On June 15, 2023, the German Federal Court of Justice (BGH) issued a significant decision in the context of...

Read moreDetails
ChatGPT and lawyers: recordings of the Weblaw launch event
Law on the Internet

Private AI use in the company

24. October 2025

Private accounts on ChatGPT & Co. for corporate purposes are a gateway to data protection breaches, leaks of secrets and...

Read moreDetails
Lego brick still protected as a design patent

App purchases, in-app purchases and sales tax

21. October 2025
dsgvo 1

What belongs in a DPA? Data processing agreement in accordance with Art. 28 GDPR

17. October 2025
Smart contracts in the insurance industry: contract design and regulatory compliance for InsurTech start-ups

Contract for work vs. service contract in software, AI and games projects

15. October 2025

Influencer contract: performance profile, rights/buyouts, labeling and AI content

13. October 2025

Podcastfolge

3c671c5134443338a4e0c30412ac3270

“Digital law decoded” with lawyer Marian Härtel

26. September 2024

In this exciting 30-minute podcast, lawyer Marian Härtel decodes the complex world of digital law for the self-employed, start-ups and...

Read moreDetails
fcb134a2b3cfec5d256cf9742ecef1cd

The unconventional lawyer: a nerd in the service of the law

26. September 2024
9e9bbb286e0d24cb5ca04eccc9b0c902

Legal challenges of innovative business models

1. October 2024
Looking to the future: How technology is changing the law

Looking to the future: How technology is changing the law

18. February 2025
8ffe8f2a4228de20d20238899b3d922e

Web3, blockchain and law – a critical review

26. September 2024

Video

My transparent billing

My transparent billing

10. February 2025

In this video, I talk a bit about transparent billing and how I communicate what it costs to work with...

Read moreDetails
Fascination between law and technology

Fascination between law and technology

10. February 2025
My two biggest challenges are?

My two biggest challenges are?

10. February 2025
What really makes me happy

What really makes me happy

10. February 2025
What I love about my job!

What I love about my job!

10. February 2025
  • Privacy policy
  • Imprint
  • Contact
  • About lawyer Marian Härtel
Marian Härtel, Rathenaustr. 58a, 14612 Falkensee, info@itmedialaw.com

Marian Härtel - Rechtsanwalt für IT-Recht, Medienrecht und Startups, mit einem Fokus auf innovative Geschäftsmodelle, Games, KI und Finanzierungsberatung.

Welcome Back!

Login to your account below

Forgotten Password? Sign Up

Create New Account!

Fill the forms below to register

All fields are required. Log In

Retrieve your password

Please enter your username or email address to reset your password.

Log In
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact
  • en English
  • de Deutsch
Kostenlose Kurzberatung