• Latest
  • Trending
Valve + 5 game publishers and violation of geoblocking/antitrust law

Valve + 5 game publishers and violation of geoblocking/antitrust law

12. April 2019
ChatGPT and lawyers: recordings of the Weblaw launch event

Private AI use in the company

24. October 2025
Lego brick still protected as a design patent

App purchases, in-app purchases and sales tax

21. October 2025
dsgvo 1

What belongs in a DPA? Data processing agreement in accordance with Art. 28 GDPR

17. October 2025
Smart contracts in the insurance industry: contract design and regulatory compliance for InsurTech start-ups

Contract for work vs. service contract in software, AI and games projects

15. October 2025

Influencer contract: performance profile, rights/buyouts, labeling and AI content

13. October 2025
AI content for subscription platforms

AI content for subscription platforms

29. September 2025
E-sports finally charitable? What the government draft of the Tax Amendment Act 2025 really brings

E-sports finally charitable? What the government draft of the Tax Amendment Act 2025 really brings

23. September 2025
Clubs, photos and minors: managing consent properly

Clubs, photos and minors: managing consent properly

22. September 2025
AI faces, voice clones and deepfakes in advertising: rules of the game under the EU AI Act and German law

AI faces, voice clones and deepfakes in advertising: rules of the game under the EU AI Act and German law

17. September 2025
Modding in EULAs and contracts – what applies legally in Germany?

Modding in EULAs and contracts – what applies legally in Germany?

8. September 2025
Arbitration agreements in EULAs and developer contracts

Arbitration agreements in EULAs and developer contracts

7. September 2025
Chain of title in game development: building a clean chain of rights

Chain of title in game development: building a clean chain of rights

6. September 2025
Fail-fast clauses in media productions – what are they actually?

Fail-fast clauses in media productions – what are they actually?

5. September 2025
Founder’s agreement vs. shareholder agreement: setting the course for startups at an early stage

Founder’s agreement vs. shareholder agreement: setting the course for startups at an early stage

12. August 2025
Cheat software without code intervention: What the BGH really decided in the Sony ./. Datel case (I ZR 157/21)

Cheat software without code intervention: What the BGH really decided in the Sony ./. Datel case (I ZR 157/21)

11. August 2025
Digital integrity as a (new) fundamental right: status in Germany and the EU in 2025

Digital integrity as a (new) fundamental right: status in Germany and the EU in 2025

10. August 2025
European Economic Interest Grouping (EEIG)

EU Digital Decade 2030: Data law, Data Act & eIDAS 2 – what needs to be implemented in 2025

8. August 2025
Upload filters between copyright and personal rights

Upload filters between copyright and personal rights

7. August 2025
On-demand transmission right in the digital space: streaming, Section 19a UrhG and licensing

On-demand transmission right in the digital space: streaming, Section 19a UrhG and licensing

6. August 2025
Q&A: Legal issues for game developers

5-day guide: Founding a game development studio

5. August 2025
  • Mehr als 3 Millionen Wörter Inhalt
  • |
  • info@itmedialaw.com
  • |
  • Tel: 03322 5078053
Kurzberatung

No products in the cart.

  • en English
  • de Deutsch
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact

Valve + 5 game publishers and violation of geoblocking/antitrust law

12. April 2019
in EU law, Law and computer games
Reading Time: 4 mins read
0 0
A A
0
eu kommission beendet defizitverfahren gegen portugal und kroatien article full

I hinted at it in this post on the geo-blocking regulation. Now the European Commission has informed Valve, as owner of the video game distribution platform “Steam”, and five other game publishers, namely Bandai Namco, Capcom, Focus Home, Koch Media and ZeniMax, of its preliminary view that the companies have prevented consumers from purchasing video games across borders in other Member States in breach of EU competition rules.

Commissioner Margrethe Vestager, responsible for competition policy, explained:

“In a true Digital Single Market, European consumers should have the right to buy and play video games of their choice, regardless of where they live in the EU. They should not be prevented from buying in the Member State where they find the most favourable offer. Valve and the five video game publishers now have the opportunity to respond to our concerns.

Valve distributes PC video games electronically through Steam PC video games of all publishers affected by the investigation. At the same time, Valve provides “product keys” to the aforementioned publishers.

These “product keys” require consumers to use a range of games purchased through channels other than Steam, i.e. downloaded or delivered on physical media such as DVDs. After purchasing certain PC video games, users must confirm their “product key” on Steam to authenticate and use the game. This system is used for a wide range of games, including sports, simulation and action games.

According to the Commission’s preliminary view, Valve and the five PC video game publishers have entered into bilateral agreements to prevent consumers from using PC video games not purchased in their country of residence (so-called geoblocking). This is in breach of EU antitrust rules.

In particular, the Commission is concerned about:

  • Valve and the five PC video game publishers agreed, in breach of EU competition rules, to prevent cross-border sales by using product keys with geographical blocks, including in response to unsolicited orders (so-called passive purchases) of PC video games from various Member States (namely the Czech Republic, Estonia, Hungary, Latvia, Lithuania, Poland, Slovakia and, in some cases, Romania). This may have prevented consumers from buying games in other Member States at lower prices.
  • Bandai Namco, Focus Home, Koch Media and ZeniMax violated EU competition rules by including contractual provisions restricting exports in their agreements with a number of distributors other than Valve. Distributors were not allowed to sell the PC video games in question outside the allocated territories, which could include one or more Member States. These practices may have prevented consumers from buying and playing video games offered by these distributors either on physical media such as DVDs or as downloads.

According to the Commission’s preliminary view set out in the statement of objections, these companies have closed off their national markets and restricted passive purchases by consumers. These business practices ultimately denied European consumers a preference for the EU’s Digital Single Market, namely the ability to choose the most attractive offer across borders.

If confirmed, this would be in breach of Article 101 of the Treaty on the Functioning of the European Union, which prohibits anti-competitive agreements. The transmission of the statement of objections does not prejudge the outcome of the investigation.

 

Background

The Geoblocking Regulation

The investigations into the geo-blocking of PC video games complement Regulation 2018/302 on unjustified geo-blocking, which has been in force throughout the EU since December 3, 2018.

The regulation prohibits geo-blocking and other geographical restrictions that make online shopping and cross-border sales more difficult by curtailing the opportunities for consumers and businesses to take advantage of online commerce. The regulation currently applies to PC video games distributed on CDs or DVDs, but not to downloads.

The Commission will carry out an initial assessment of the Regulation by 23 March 2020. In particular, it will consider the scope of the Regulation and its possible application to certain electronically supplied services offering copyrighted content such as music, e-books, software and online games, as well as to services in areas such as transport and audiovisual services.

Background information on the procedure

On February 2, 2017, the Commission opened formal antitrust proceedings concerning the bilateral agreements between Valve Corporation and the five publishers of PC video games.

This is a separate procedure that is independent of the competition law sector inquiry into e-commerce, but represents a follow-up to some of the problems identified therein.

A Statement of Objections is a formal step in the Commission’s investigation into alleged breaches of EU antitrust rules. The Commission shall inform the parties in writing of the complaints lodged against them. The parties may then consult the Commission’s investigation file, submit their comments in writing and request an oral hearing in order to present their views to representatives of the Commission and the national competition authorities.

If, after the parties have exercised their rights of defence, the Commission concludes that there is sufficient evidence of an infringement, it may adopt a decision prohibiting the conduct and fines of up to 10 of their annual worldwide turnover.

The Commission is not subject to a legally binding period for the conclusion of antitrust investigations into anti-competitive practices. The duration of an antitrust investigation depends on a number of factors, such as the complexity of the case, the extent to which the undertaking concerned cooperates with the Commission and the exercise of the rights of the defence.

Further information on this cartel case will soon be available in the public register on the Commission’s competition law website under the numbers AT.40413 (Focus Home), AT.40414 (Koch Media), AT.40420 (ZeniMax), AT.40422 (Bandai Namco) and AT.40424 (Capcom).

Marian Härtel
Author: Marian Härtel

Marian Härtel ist Rechtsanwalt und Fachanwalt für IT-Recht mit einer über 25-jährigen Erfahrung als Unternehmer und Berater in den Bereichen Games, E-Sport, Blockchain, SaaS und Künstliche Intelligenz. Seine Beratungsschwerpunkte umfassen neben dem IT-Recht insbesondere das Urheberrecht, Medienrecht sowie Wettbewerbsrecht. Er betreut schwerpunktmäßig Start-ups, Agenturen und Influencer, die er in strategischen Fragen, komplexen Vertragsangelegenheiten sowie bei Investitionsprojekten begleitet. Dabei zeichnet sich seine Beratung durch einen interdisziplinären Ansatz aus, der juristische Expertise und langjährige unternehmerische Erfahrung miteinander verbindet. Ziel seiner Tätigkeit ist stets, Mandanten praxisorientierte Lösungen anzubieten und rechtlich fundierte Unterstützung bei der Umsetzung innovativer Geschäftsmodelle zu gewährleisten.

Tags: Competition lawConsumerdigitalInformationKIRegulationserviceSoftwareUrheberrecht

Weitere spannende Blogposts

Online retailers don’t need strong customer validation for now

Online shops: Attention to advertising with EIA
4. September 2019

From September 14, 2019, payment service providers based in Germany will be allowed to process online credit card payments without...

Read moreDetails

Warned off by a competition association?

abmahnung
7. November 2022

As you can see from my blog posts, there are many things to consider when it comes to warning letters,...

Read moreDetails

Sales tax for FBA deliveries; delivery commission

Request individual offer
7. November 2022

In line with my article from Tuesday regarding the VAT treatment of sales from app stores, there is information today...

Read moreDetails

Artificial intelligence and the exploitation of visuals in films and games

Artificial intelligence and the exploitation of visuals in films and games
18. July 2023

Introduction With the advent and rapid development of Artificial Intelligence (AI), we are witnessing a revolution in the film and...

Read moreDetails

Changing a foreign Amazon description can be anti-competitive

Purchased reviews on Amazon
7. March 2019

Changing a competitor's description for an Amazon product can be anti-competitive. In the case to be decided by the Regional...

Read moreDetails

DOSB and Esport: My comment on the comment

DOSB and Esport: A commentary
31. October 2018

Yesterday I published my comment on the current decision of the DOSB. On news and on social media, there was...

Read moreDetails

Caution for tradespeople: risk of non-payment without revocation instructions

Lego brick still protected as a design patent
31. May 2024

Last year, I already drew attention to the problem that tradespeople and service providers who act without proper revocation instructions...

Read moreDetails

Check24 may no longer list HUK Coburg without prices

Check24 may no longer list HUK Coburg without prices
7. November 2022

On the comparison portal Check24, the tariffs of the insurance company HUK and Allianz have been listed for years with...

Read moreDetails

GeschGehG: Do NDAs need to be revised?

7. November 2022

The Act on the Protection of Trade Secrets has been in force since last year. Now the question arises: Does...

Read moreDetails
Kryptowert
Other

Verloren nach Kryptobetrug? – Technisch-rechtliche Symbiose als Rettungsanker

17. December 2025

Kryptobetrug wirkt oft wie ein finaler Zustand: Ein Klick zu viel, eine Wallet verknüpft, eine Signatur bestätigt – und Vermögenswerte...

Read moreDetails
Lego-Baustein weiterhin als Geschmacksmuster geschützt

Russmedia (EuGH C-492/23): Wenn „Host Provider“ plötzlich Verantwortliche sind

15. December 2025
Achtung mit Black Friday Werbung!

Firmennamen schützen: Domainrecht, Markenrecht und Namensrecht in Deutschland

11. December 2025
ai generated g63ed67bf8 1280

Urheberrecht und KI-Training vor Hamburger Gerichten

11. December 2025
BGH hält Uber Black für wettbewerbswidrig

Britische Anbieter, deutscher Gerichtsstand

10. December 2025

Podcastfolge

Der IT Media Law Podcast. Folge Nr. 1: Worum geht es hier eigentlich?

Der IT Media Law Podcast. Folge Nr. 1: Worum geht es hier eigentlich?

26. August 2024

Yeah, die erste richtige Folge mit mir selbst! In diesem Podcast tauchen wir ein in die spannende Welt des IT-Rechts...

Read moreDetails
Das Metaverse – Rechtliche Herausforderungen in virtuellen Welten

Das Metaverse – Rechtliche Herausforderungen in virtuellen Welten

25. September 2024
Startups und Innovation in Deutschland – Herausforderungen und Chancen

Startups und Innovation in Deutschland – Herausforderungen und Chancen

25. September 2024
8315f1ef298eb54dfeed2f5e55c8b9da 1

Erste Testfolge des ITMediaLaw Podcast

26. August 2024
Rechtliche Herausforderungen im Gaming-Universum: Ein Leitfaden für Entwickler, Esportler und Gamer

Was wird 2025 für Startups juristisch bringen? Chancen? Risiken?

24. January 2025

Video

Mein transparente Abrechnung

Mein transparente Abrechnung

10. February 2025

In diesem Video rede ich ein wenig über transparente Abrechnung und wie ich kommuniziere, was es kostet, wenn man mit...

Read moreDetails
Faszination zwischen und Recht und Technologie

Faszination zwischen und Recht und Technologie

10. February 2025
Meine zwei größten Herausforderungen sind?

Meine zwei größten Herausforderungen sind?

10. February 2025
Was mich wirklich freut

Was mich wirklich freut

10. February 2025
Was ich an meinem Job liebe!

Was ich an meinem Job liebe!

10. February 2025
  • Privacy policy
  • Imprint
  • Contact
  • About lawyer Marian Härtel
Marian Härtel, Rathenaustr. 58a, 14612 Falkensee, info@itmedialaw.com

Marian Härtel - Rechtsanwalt für IT-Recht, Medienrecht und Startups, mit einem Fokus auf innovative Geschäftsmodelle, Games, KI und Finanzierungsberatung.

Welcome Back!

Login to your account below

Forgotten Password? Sign Up

Create New Account!

Fill the forms below to register

All fields are required. Log In

Retrieve your password

Please enter your username or email address to reset your password.

Log In
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact
  • en English
  • de Deutsch
Kostenlose Kurzberatung