• Latest
  • Trending
Liability risks for esports teams when working with pseudo-self-employed players

Liability risks for esports teams when working with pseudo-self-employed players

13. December 2022
BGH considers Uber Black to be anti-competitive

Distance learning, coaching and synchronous online formats

2. March 2026
Media outlets consider influencers law pointless

Manipulated QR codes and quishing

27. February 2026
AI agents as autonomous contractual partners?

AI agents as autonomous contractual partners?

26. February 2026
Platform cooperatives as a financing and business model

AI training data as an asset: accounting, IP strategy and exit factor

25. February 2026
Streaming setup, influencers and contract law

Influencers: when marketing suddenly becomes commercial agency law

18. February 2026
Insolvency administrator and access to tax office data?

NRW audits influencers – and suddenly normal rules apply?

12. February 2026
iStock 1405433207 scaled

Legal pitfalls in revenue-based financing for start-ups

12. February 2026
Streaming setup, influencers and contract law

Streaming setup, influencers and contract law

9. February 2026
Platform cooperatives as a financing and business model

Platform cooperatives as a financing and business model

8. February 2026
Frankfurt district court a.M. softens influencer jurisdiction

VAT on donations, gifts and “support” from influencers?

5. February 2026
Chamber Court on obligations to injuntture in the case of acts of third parties

Jurisdiction in the contract: one word too many, one word too few

4. February 2026
New info on the status of the State Media Treaty

Customer hotline and support in SaaS

2. February 2026
BGH considers Uber Black to be anti-competitive

BGH: FRAND objection fails due to lack of willingness to license

28. January 2026
marianregel

InformationCheck.de is live: side project for source-based classification of social media claims

22. January 2026
DPMA

Paid mods, fan guidelines and EULA: when monetization is possible

21. January 2026
Is an 8 year old allowed to be an Esport player?

LOI, term sheet, MoU, often binding for startups?

20. January 2026
What actually is an IP? In the games, music and film industry!

Freelancer paid, but still not getting rights?

19. January 2026
Affiliate links for streamers and influencers

Comparison sites as an SEO trick

16. January 2026
Reverse vesting

Vesting, good leavers, bad leavers – why a lack of regulations costs startups dearly

15. January 2026
ai generated g63ed67bf8 1280

AI guideline for agencies and external service providers

14. January 2026
  • Mehr als 3 Millionen Wörter Inhalt
  • |
  • info@itmedialaw.com
  • |
  • Tel: 03322 5078053
Kurzberatung
Rechtsanwalt Marian Härtel - ITMediaLaw

No products in the cart.

  • en English
  • de Deutsch
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact
Rechtsanwalt Marian Härtel - ITMediaLaw

Liability risks for esports teams when working with pseudo-self-employed players

13. December 2022
in Law and Esport
Reading Time: 30 mins read
0 0
A A
0
traffic signs g098c7be91 1920

Introduction: Why are esports teams vulnerable to liability risks from independent players?

Content Hide
1. Introduction: Why are esports teams vulnerable to liability risks from independent players?
2. Definitions: What is a pseudo-self-employed player and what are the associated risks?
3. Test procedure for determining the status of an apparent self-employed player
4. Options for covering liability risks through written contractual agreements
5. What is the best way to be prepared as an esports team for potential liability risks due to bogus self-employment?
5.1. Author: Marian Härtel

Esports teams are at high risk when working with sham players. This risk is due to the fact that teams do not always know whether the player is actually working independently or whether he is in effect acting as an employee of the team. If an individual is considered an employee, liability risks may arise as a result, as he or she may be entitled to certain employee benefits. To avoid these liability risks, it is important for esports teams to clarify the status of their players. Therefore, these teams should comply with their local laws and take all necessary steps to determine whether a player is working as an independent contractor or as an employee of the team.

Key Facts
  • Esports teams are vulnerable to liability risks if they employ bogus self-employed players, as their status is unclear.
  • To avoid risks, teams must clarify the status of players in accordance with local laws.
  • Written contracts with defined rights and obligations are crucial to ensure legal certainty.
  • Teams should also check the players' work behavior and their integration into the team routine.
  • There are various test procedures (integrated test, accounting test, control test) to determine the status of players.
  • Teams should properly tax all income and seek legal assistance if necessary.
  • Taking out insurance policies can minimize liability risks and is a sensible addition.

Some of the most common measures of this are:

– Determining the status of the player: Esport teams must determine the status of the player based on the respective legal rules for self-employed persons in their country. This is especially important in such cases where a player operates in several countries or regularly crosses borders.

– Examination of work behavior: Esport teams should examine the behavior and conditions under which the player works. In some cases, there may be a fairly clear employment relationship (such as regular meeting dates, training sessions, and the like).

– Developing contractual terms: Esports teams should contractually define what services the team will provide and what service delivery is expected from the independent player. All contract clauses should be strictly adhered to. By taking these precautions and creating contractual arrangements, esports teams can minimize risk and effectively work with independent players. By paying attention to these points, potential liability risks can be avoided and legal certainty can be provided to both the team and the independent player.

Definitions: What is a pseudo-self-employed player and what are the associated risks?

A pseudo-employed player is a player who works for an esports team, but is not considered an employee of the team (at least for the parties involved…). Most esports teams use sham players to cut costs and focus on their core business. Some risks of working with sham players are:

1) No social security coverage: Bogus self-employed workers are not entitled to social security coverage. This means that they are not entitled to health, pension and unemployment insurance. This can lead to financial difficulties for players if they become ill or unemployed.

For the team, however, there is a risk that a player could claim precisely these benefits and, if the status determination process is positive, could successfully claim them.

2) No employee protection rights: bogus self-employed players are not entitled to employee protection rights. This means that they are not entitled to paid leave or protection from discrimination. This can cause problems if players have to work extra hard or if they are discriminated against by other team members.

3) No social security: Fictitious self-employed players are not entitled to social security. This means that they are not entitled to social assistance or, under certain circumstances, child benefits. This can lead to financial difficulties for the players if they have children or if their parents get sick, etc. Again, of course, the risk for the team is that in the worst case, you could be faced with claims from the players. In addition, there are possible claims from social security agencies or tax offices, the ignoring of which could even have criminal consequences in the worst case.

Test procedure for determining the status of an apparent self-employed player

According to the provisions of the German Social Security Code (SGB IV), a player is deemed to be in an employment relationship if he or she is engaged in activities that are usually performed only by dependent employees. This is particularly the case if he has to go to certain places on a regular basis in order to carry out his activities. An example of this would be a player who regularly attends training sessions and competitions and is paid by the team to do so. Even if the player does not have an employment contract, it is presumed in this case that he is in dependent employment. For esports teams, it is therefore important to check whether their players are actually freelancers or whether they merely identify themselves as such in order to take advantage of the benefits of self-employment.

An effective check on the status of an apparent self-employed player can be made by looking at the way the team works with that player. Some factors that should be considered when assessing the status of an apparent self-employed player are: The nature of the collaboration with the player: Is the collaboration regular or occasional? Is the player actively integrated into the team’s business or is he merely a participant in the esport? Control over the player’s whereabouts: Does the team have the ability to control the player’s whereabouts, or is it up to the player where they are? Control over the player’s work hours: Does the team have the ability to control the player’s work hours, or is it up to the player when and where they work?

Esports teams must carefully consider whether or not a player is actually classified as an apparent self-employed. There are three procedures for considering the status of a freelance player that can be used for evaluation.

The first test is the “integrated test,” which analyzes the specifics of each working relationship to determine whether the relationship merits sham player status.

The second test is the “accounting test”. This test evaluates the Esport team’s performance obligations and billing methods to the player. If the Esport team bills the player on a regular basis and it is not a hiring, it is considered a pseudo-employed player.

The third test is the “control test”. This test checks whether the Esport team has control over the player’s work or not. If the team has influence over where, when, and how the player works, the player has been classified as a sham employee.

When Esport teams apply these tests, they can be sure that they will not incur any liability risks and are therefore well protected from the legal consequences. All the more reason, however, for teams to try to find out all the relevant information about their potential employees in advance in order to be as well protected as possible. Signing contracts with clear provisions can be helpful here and create legal certainty for both teams and players.

Options for covering liability risks through written contractual agreements

It is clear that a written contract is a prerequisite for successful cooperation for both teams and players. Such a contract can mitigate liability risks and more clearly define the rights and obligations of both parties. Written contractual agreements can cover the following risks in addition to social security problems:

First, teams can include clauses in contracts that clearly state what the players’ obligations are to the team. This may include, for example, regulations on training times, match commitments or participation in competitions. In addition, clauses on the confidentiality of information and other content may be included. The player’s obligation to achieve certain minimum performance results within the scope of the agreed employment contract may – to a certain extent – also be part of the contract.

Second, such contracts may contain provisions regarding the handling of personal information. For example, data protection regulations must be adhered to so that all of the player’s personal information is kept confidential. A clause on the non-publication of visual material without the player’s prior consent should also be part of the contract.

Third, the contract should provide information about possible consequences of non-compliance with the agreement in order to cover the risk of claims for damages or to avoid unnecessary disputes. Both parties should be aware of the consequence of each point not fulfilled and anchor this in the contract.

Fourth, teams should include in their contracts provisions for controlling and monitoring online activities. It is a good idea for teams to use regular auditing mechanisms to ensure that all online behavior rules are being followed.

This not only helps to cover any liability risks but also ensures that all action is taken within the framework of general laws. It is therefore crucial for esports teams to enter into written contracts with their players and to contractually specify the risks in terms of liability as well as the rights and obligations of both parties. This is the only way to minimize legal risks and at the same time ensure smooth cooperation.

What is the best way to be prepared as an esports team for potential liability risks due to bogus self-employment?

It is important to be prepared for potential liability risks as an esports team. In order to ensure that players are treated fairly and legal regulations are adhered to, a number of measures should be taken. First, the team should sign clear contracts with each player, specifying the terms of cooperation and the respective rights and obligations.

In addition, teams should pay proper taxes on all income they receive from working with the player. Also, teams should make sure that they do not earn more than necessary from players and that their profits are shared appropriately. In addition, it may make sense for esports teams to utilize various insurance options to cover against potential liability risks. Also, as a team, you should check to see if you are eligible for legal assistance or if it is possible to seek other consulting services.

In conclusion, it is important for esports teams to take all necessary precautions to minimize risks associated with working with sham players. With the right measures in place, a team can be protected from liability risks in the long term while ensuring fair conditions for all parties involved.

There are pros and cons to playing games as a freelancer and/or as an employee. There is a summary in this article. However, whichever option you choose, you should be aware of the risks of each choice!

Marian Härtel
Author: Marian Härtel

Marian Härtel ist Rechtsanwalt und Fachanwalt für IT-Recht mit einer über 25-jährigen Erfahrung als Unternehmer und Berater in den Bereichen Games, E-Sport, Blockchain, SaaS und Künstliche Intelligenz. Seine Beratungsschwerpunkte umfassen neben dem IT-Recht insbesondere das Urheberrecht, Medienrecht sowie Wettbewerbsrecht. Er betreut schwerpunktmäßig Start-ups, Agenturen und Influencer, die er in strategischen Fragen, komplexen Vertragsangelegenheiten sowie bei Investitionsprojekten begleitet. Dabei zeichnet sich seine Beratung durch einen interdisziplinären Ansatz aus, der juristische Expertise und langjährige unternehmerische Erfahrung miteinander verbindet. Ziel seiner Tätigkeit ist stets, Mandanten praxisorientierte Lösungen anzubieten und rechtlich fundierte Unterstützung bei der Umsetzung innovativer Geschäftsmodelle zu gewährleisten.

Tags: BeratungEmployment relationshipEsportHaftungInformationKILawsLegal certaintyPrivacySicherheitSocial securityTestVerträgeWorkers

Weitere spannende Blogposts

Data protection ruling: Important information for craftsmen and service providers on contact forms

Data protection ruling: Important information for craftsmen and service providers on contact forms
24. May 2023

Core of the judgment In a remarkable ruling, with the file number 17 O 125/23, the Regional Court of Cologne...

Read moreDetails

LG Frankfurt a.M.: Other termination options permitted in addition to the termination button on the website

LG Frankfurt a.M.: Other termination options permitted in addition to the termination button on the website
17. May 2024

Background of the judgment In a ruling dated August 30, 2023 (case no. 2-06 O 411/22), the Regional Court of...

Read moreDetails

Single letters as trademarks

Check24 may no longer list HUK Coburg without prices
24. September 2024

Individual letters as trademarks - protection with restrictions In principle, individual letters can be registered and protected as trademarks. However,...

Read moreDetails

Telefonica must pay out 225,000 euros in Easy Money credit to customers

Telefonica must pay out 225,000 euros in Easy Money credit to customers
7. November 2022

The 8th Senate of the Munich Higher Regional Court ruled that a Telefonica Germany customer should receive 224,840.02 euros plus...

Read moreDetails

Privacy issues with an asset deal?

4. July 2019

I often accompany startups in so-called asset deals. In principle, contracts are mentioned, for example, in which an online project,...

Read moreDetails

Cancellation button must be possible without login

Online services: Don’t forget the cancellation button!
24. September 2024

In its final judgment of 30.07.2024 (Ref. 3 U 2214/23), the Nuremberg Higher Regional Court made important clarifications regarding the...

Read moreDetails

Cybersecurity tightening in 2025

Cybersecurity tightening in 2025
10. October 2024

As an IT lawyer with many years of experience in advising technology start-ups and SaaS companies, I would like to...

Read moreDetails

Revocation of consent for video publication only possible to a limited extent

Legal advice with AI support: Lawyer blog now with ChatGPT-4
24. September 2024

In a recent ruling, the Koblenz Higher Regional Court (OLG) decided that consent given for the publication of videos can...

Read moreDetails

Designing your SaaS solution in compliance with data protection regulations as a US company!

Designing your SaaS solution in compliance with data protection regulations as a US company!
5. January 2021

In its judgment of July 16, 2020 (Case C311/18), the European Court of Justice declared the European Commission's Decision 2016/1250...

Read moreDetails
BGH considers Uber Black to be anti-competitive
Law and Esport

Distance learning, coaching and synchronous online formats

2. March 2026

The Distance Learning Protection Act (FernUSG) has been experiencing a renaissance for some time now. What for decades was considered...

Read moreDetails
Media outlets consider influencers law pointless

Manipulated QR codes and quishing

27. February 2026
AI agents as autonomous contractual partners?

AI agents as autonomous contractual partners?

26. February 2026
Platform cooperatives as a financing and business model

AI training data as an asset: accounting, IP strategy and exit factor

25. February 2026
Streaming setup, influencers and contract law

Influencers: when marketing suddenly becomes commercial agency law

18. February 2026

Podcastfolge

9e9bbb286e0d24cb5ca04eccc9b0c902

Legal challenges of innovative business models

1. October 2024

In this captivating podcast episode, I dive deep into the world of legal challenges associated with innovative business models as...

Read moreDetails
43a60cb39d7ea477ac8f3845c1b7739c

Legal advice for start-ups – investments that pay off

8. December 2024
da884f9e2769f2f96d6b74255be62c27

The role of the IT lawyer

5. September 2024
fcb134a2b3cfec5d256cf9742ecef1cd

The unconventional lawyer: a nerd in the service of the law

26. September 2024
4f3597d5481e0f38e37bf80eaad208c7

The IT Media Law Podcast. Episode No. 1: What is this actually about?

26. August 2024

Video

My transparent billing

My transparent billing

10. February 2025

In this video, I talk a bit about transparent billing and how I communicate what it costs to work with...

Read moreDetails
Fascination between law and technology

Fascination between law and technology

10. February 2025
My two biggest challenges are?

My two biggest challenges are?

10. February 2025
What really makes me happy

What really makes me happy

10. February 2025
What I love about my job!

What I love about my job!

10. February 2025
  • Privacy policy
  • Imprint
  • Contact
  • About lawyer Marian Härtel
Marian Härtel, Rathenaustr. 58a, 14612 Falkensee, info@itmedialaw.com

Marian Härtel - Rechtsanwalt für IT-Recht, Medienrecht und Startups, mit einem Fokus auf innovative Geschäftsmodelle, Games, KI und Finanzierungsberatung.

Welcome Back!

Login to your account below

Forgotten Password? Sign Up

Create New Account!

Fill the forms below to register

All fields are required. Log In

Retrieve your password

Please enter your username or email address to reset your password.

Log In
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact
  • en English
  • de Deutsch
Kostenlose Kurzberatung