• Mehr als 3 Millionen Wörter Inhalt
  • |
  • info@itmedialaw.com
  • |
  • Tel: 03322 5078053
Kurzberatung

No products in the cart.

  • en English
  • de Deutsch
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact

Contractual penalties for misconduct in esport player contracts

7. November 2022
in Law and Esport
Reading Time: 4 mins read
0 0
A A
0
laptop 3196481 1920

Since I had to deal with some major player contracts this week, or rather recreate them for international teams, I would like to end the week by saying a few words on the subject of contractual penalties in player contracts.

Key Facts
  • Contractual penalties in esports player contracts are possible under certain conditions under German law.
  • Differentiation between employment contracts and marketing contracts is crucial for contractual penalties.
  • Contractual penalties must not be unlawful and must be formulated in a comprehensible manner.
  • The amount of the contractual penalty should be proportionate to the severity of the breach.
  • Requirements under GTC law must be observed, as many contractual penalties are considered GTC.
  • High contractual penalties can result in the clause being invalid.
  • Legal support is recommended in order to formulate appropriate contractual penalties.

Many professional teams in esports now want to include penalties in contracts if, for example, players or coaches don’t show up for practice, don’t participate in events, or even if they don’t perform as they should. But is that even possible under German law? Last year, I published a few posts around the topic, for example around the problem of toxic behavior or also on the problem of match fixing. The latter may possibly also result in criminal consequences.

In this problem area, a distinction must be made above all between employment contracts and marketing contracts, because although it is possible to stipulate certain requirements in marketing contracts or to attach conditions to sponsorship payments, the nature of the matter makes it more difficult to force certain behavior from players who are only tied to the team via marketing contracts. You can read more about this in this article on the differences, and this article on what all goes into a player contract.

Today, and in the context of this article, I would like to talk about employment contracts, because an important point in the question of how much penalty is possible, is always relevant to the earning potential of the player and the nature of the job.

Therefore, let us put it first: Theoretically, contractual penalties are also permitted in employment contracts. They are only subject to GTC control, i.e. they must be comprehensible and not ambiguous, may not be designed in a surprising manner and may not constitute an unreasonable involvement of the employee (on the problem of GTC and prohibited clauses, see this article). There really isn’t much case law on the subject, however, so you’ll have to factor in a bit of contract tactics, business acumen and legal skills. This is because labor judges often do not like to see contractual penalties, since there are certainly “milder” means at hand in the form of admonitions and warnings. Contractual penalties should therefore be used to generalize actual damages that are otherwise difficult to quantify, rather than actually understanding the monetary payment as a disciplinary measure. Details in the wording of the clauses are therefore quite relevant here if they are to hold up before German labor courts.

In principle, it is possible to impose a contractual penalty, especially if the purpose is to punish the unlawful detachment from the employment contract. The same is thus true in professional sports (i.e., professional esports as well) and is directly related to the question of whether transfer fees are actually possible in esports (see this article). A contractual penalty is then structured as a contractual agreement that obligates the contractual partner who has made the promise of penalty to pay a certain sum of money if he culpably, i.e. intentionally or negligently, violates certain contractual obligations. The labor courts usually accept such contractual penalties, as the employer otherwise has no particularly effective way of defending itself against an unlawful repudiation of the contract. Because you can’t force people in Germany to work (or “play” in esports). This is already regulated in the Code of Civil Procedure, because according to Section 888 III of the Code of Civil Procedure, a performance judgment that obligates an employee to work cannot be enforced at all.

Although such clauses are therefore possible in principle, they must stand up to scrutiny under GTC law. This is because promises of contractual penalties are practically always GTCs. This therefore means that these must not be cheated into the player contract somehow and somewhere, must be clear and understandable for an average employee (here, of course, what is usual in other esports is relevant, e.g. participation in majors etc. or certain types of training situations) and they must not constitute an unreasonable disadvantage. The last condition tends to be the most difficult to assess, because here there are already countless judgments of the most diverse kind in the area of regular case law on GTCs. Certainly not possible are clauses of an absolutely general nature, such as provisions imposing a contractual penalty on the employee in the event of “culpable conduct in breach of contract” or a “serious breach of contract”. The violations must be clearly stated and formulated. And the violations must also be neutrally verifiable and not purely at the discretion of the employer, i.e. the team, in the assessment. Clauses in esports player contracts regarding the quality of play, i.e. whether a player is “good” or “bad” or “not improving”, therefore tend to be problematic.

As outlined above, such clauses may also not unreasonably disadvantage the employee, i.e. the player, contrary to the requirements of good faith. The main issue here is the amount of the contractual penalty. The penalty must not be disproportionate to the employer’s interest in the employee’s compliance with the contract. A disproportionately high contractual penalty would result in the entire contractual penalty clause being invalid. Even a severability clause is of no help in such cases. German labor courts often follow the rule of thumb that one month’s salary is sufficient as a penalty in most cases. However, in individual cases and in the case of particularly high employee interest, more would be possible. If, for example, a team is unable to participate in a major tournament or a league final as a result of its conduct, and if there is also a risk that sponsors may drop out or demand compensation, higher penalties are also conceivable.

As you can see, it is advisable that such clauses are drafted by lawyers who have seen market conditions many times and who could defend the clauses in labor court in case of doubt. This is relevant if only because damages caused by employees, even if major sponsors recover money, trigger the jurisdiction of the Labor Court, in which the employer (as the team) must bear its own costs even if it prevails completely.

Marian Härtel
Author: Marian Härtel

Marian Härtel ist Rechtsanwalt und Fachanwalt für IT-Recht mit einer über 25-jährigen Erfahrung als Unternehmer und Berater in den Bereichen Games, E-Sport, Blockchain, SaaS und Künstliche Intelligenz. Seine Beratungsschwerpunkte umfassen neben dem IT-Recht insbesondere das Urheberrecht, Medienrecht sowie Wettbewerbsrecht. Er betreut schwerpunktmäßig Start-ups, Agenturen und Influencer, die er in strategischen Fragen, komplexen Vertragsangelegenheiten sowie bei Investitionsprojekten begleitet. Dabei zeichnet sich seine Beratung durch einen interdisziplinären Ansatz aus, der juristische Expertise und langjährige unternehmerische Erfahrung miteinander verbindet. Ziel seiner Tätigkeit ist stets, Mandanten praxisorientierte Lösungen anzubieten und rechtlich fundierte Unterstützung bei der Umsetzung innovativer Geschäftsmodelle zu gewährleisten.

Tags: AGBCase lawContractual penaltyDamagesEsportEventsJudgmentsLabor CourtLigamarketingSponsorVerträgeWarningWorkers

Weitere spannende Blogposts

19th Open Stage Games in Stuttgart – typical mistakes in publishing contracts

19th Open Stage Games in Stuttgart – typical mistakes in publishing contracts
7. November 2022

Open Stage, what is it? Whether independent development studios or large publishers, fresh graduates or recruiters looking for graphic designers...

Read moreDetails

Core violations in online marketing: An important ruling for agencies

Core violations in online marketing: An important ruling for agencies
24. September 2024

As a lawyer specializing in IT and media law, I would like to present a recent ruling by the Higher...

Read moreDetails

Liability risks when deploying APIs: What you need to know

Liability risks when deploying APIs: What you need to know
11. September 2023

Introduction In my daily work, I experience how APIs, also known as Application Programming Interfaces, are much more than just...

Read moreDetails

How to offer a SaaS service built on ChatGPT: a guide to liability and responsibility

ChatGPT and lawyers: recordings of the Weblaw launch event
30. June 2023

As you know, I've written a lot here about artificial intelligence (AI), software as a service (SaaS), and contract clauses...

Read moreDetails

Facebook: New rulings on deletion claims

Facebook: New rulings on deletion claims
7. November 2022

Recently, there have been some decisions on deletion claims against Facebook, which I would like to present here. Amount in...

Read moreDetails

Unwanted email advertising by advertising partners

Unwanted email advertising by advertising partners
3. May 2019

In fact, it was thought that the times of court rulings on spam advertising were over. Either the perpetrators of...

Read moreDetails

Account suspensions from online and mobile games

Small summary – Blizzard vs. Bossland
23. February 2023

Playing online games or mobile games is becoming more and more fashionable and already the vast majority of Germans play...

Read moreDetails

DDOS attacks: Criminal liability, warning and compensation?

DDOS attacks: Criminal liability, warning and compensation?
18. July 2023

In the digital world, distributed denial of service (DDoS) attacks are a common form of cybercrime. They aim to cripple...

Read moreDetails

Is an artist’s name sufficient in the imprint?

Imprint and social media: A few stumbling blocks
5. April 2019

Basically, there are clear rules in Germany about what belongs in an imprint. For Twitch I have written something about...

Read moreDetails
Deepfakes im Influencer-Marketing: Rechtliche Grenzen, vertragliche Absicherung und strategische Einsatzfelder
Other

Deepfakes im Influencer-Marketing: Rechtliche Grenzen, vertragliche Absicherung und strategische Einsatzfelder

28. November 2025

Deepfakes sind längst kein theoretisches Phänomen mehr, sondern fester Bestandteil eines globalen Marktes für digitale Identität und monetarisierbaren Content. Die...

Read moreDetails
Wenn „agil“ als Etikett genügt – und plötzlich das ganze Projekt wackelt

Wenn „agil“ als Etikett genügt – und plötzlich das ganze Projekt wackelt

19. November 2025
Digitalisierung der Vertragserstellung und Mandantenkommunikation

Vibecoding, Haftung und die Verantwortung von Agenturen beim Einsatz künstlicher Intelligenz

10. November 2025
E-Sport endlich gemeinnützig? Was der Regierungsentwurf zum Steueränderungsgesetz 2025 wirklich bringt

Agile-Entwicklungsverträge in der Praxis

29. October 2025
ChatGPT und Rechtsanwälte: Mitschnitte der Auftaktveranstaltung von Weblaw

Private KI-Nutzung im Unternehmen

24. October 2025

Podcastfolge

Digitale Souveränität: Europas Weg in eine selbstbestimmte digitale Zukunft

Digitale Souveränität: Europas Weg in eine selbstbestimmte digitale Zukunft

12. November 2024

In dieser spannenden Episode des itmedialaw.com Podcasts tauchen wir tief in das hochaktuelle Thema der digitalen Souveränität ein. Vor dem...

Read moreDetails
7c0b449a651fe0b81e5eec2e23515012 2

Urheberrecht im Digitalen Zeitalter

22. December 2024
Startups und Innovation in Deutschland – Herausforderungen und Chancen

Startups und Innovation in Deutschland – Herausforderungen und Chancen

25. September 2024
Blick in die Zukunft: Wie Technologie das Recht verändert

Blick in die Zukunft: Wie Technologie das Recht verändert

18. February 2025
“Digitales Recht Entschlüsselt” mit Rechtsanwalt Marian Härtel

“Digitales Recht Entschlüsselt” mit Rechtsanwalt Marian Härtel

25. September 2024

Video

Mein transparente Abrechnung

Mein transparente Abrechnung

10. February 2025

In diesem Video rede ich ein wenig über transparente Abrechnung und wie ich kommuniziere, was es kostet, wenn man mit...

Read moreDetails
Faszination zwischen und Recht und Technologie

Faszination zwischen und Recht und Technologie

10. February 2025
Meine zwei größten Herausforderungen sind?

Meine zwei größten Herausforderungen sind?

10. February 2025
Was mich wirklich freut

Was mich wirklich freut

10. February 2025
Was ich an meinem Job liebe!

Was ich an meinem Job liebe!

10. February 2025
  • Privacy policy
  • Imprint
  • Contact
  • About lawyer Marian Härtel
Marian Härtel, Rathenaustr. 58a, 14612 Falkensee, info@itmedialaw.com

Marian Härtel - Rechtsanwalt für IT-Recht, Medienrecht und Startups, mit einem Fokus auf innovative Geschäftsmodelle, Games, KI und Finanzierungsberatung.

Welcome Back!

Login to your account below

Forgotten Password? Sign Up

Create New Account!

Fill the forms below to register

All fields are required. Log In

Retrieve your password

Please enter your username or email address to reset your password.

Log In
  • Informationen
    • Ideal partner
    • About lawyer Marian Härtel
    • Quick and flexible access
    • Principles as a lawyer
    • Why a lawyer and business consultant?
    • Focus areas of attorney Marian Härtel
      • Focus on start-ups
      • Investment advice
      • Corporate law
      • Cryptocurrencies, Blockchain and Games
      • AI and SaaS
      • Streamers and influencers
      • Games and esports law
      • IT/IP Law
      • Law firm for GMBH,UG, GbR
      • Law firm for IT/IP and media law
    • The everyday life of an IT lawyer
    • How can I help clients?
    • Testimonials
    • Team: Saskia Härtel – WHO AM I?
    • Agile and lean law firm
    • Price overview
    • Various information
      • Terms
      • Privacy policy
      • Imprint
  • Services
    • Support and advice of agencies
    • Contract review and preparation
    • Games law consulting
    • Consulting for influencers and streamers
    • Advice in e-commerce
    • DLT and Blockchain consulting
    • Legal advice in corporate law: from incorporation to structuring
    • Legal compliance and expert opinions
    • Outsourcing – for companies or law firms
    • Booking as speaker
  • News
    • Gloss / Opinion
    • Law on the Internet
    • Online retail
    • Law and computer games
    • Law and Esport
    • Blockchain and web law
    • Data protection Law
    • Copyright
    • Labour law
    • Competition law
    • Corporate
    • EU law
    • Law on the protection of minors
    • Tax
    • Other
    • Internally
  • Podcast
    • ITMediaLaw Podcast
  • Knowledge base
    • Laws
    • Legal terms
    • Contract types
    • Clause types
    • Forms of financing
    • Legal means
    • Authorities
    • Company forms
    • Tax
    • Concepts
  • Videos
    • Information videos – about Marian Härtel
    • Videos – about me (Couch)
    • Blogpost – individual videos
    • Videos on services
    • Shorts
    • Podcast format
    • Third-party videos
    • Other videos
  • Contact
  • en English
  • de Deutsch
Kostenlose Kurzberatung